Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: New Product: Electric ICE  (Read 18772 times)

0 Members and 1 Guest are viewing this topic.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
New Product: Electric ICE
« on: January 12, 2006, 09:57:34 pm »
Here's a little something else to go along with the LED-Wiz

RetroACTIVE

  • Trade Count: (+8)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1429
  • Last login:January 28, 2024, 04:27:52 pm
  • Gramps
Re: New Product: Electric ICE
« Reply #1 on: January 12, 2006, 10:16:26 pm »
Thats EXACTLY what I've been waiting for!
Awesome!
Happy Gaming!

MYX

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 1527
  • Last login:September 18, 2020, 05:00:22 pm
  • Even Jesus loves Donkey Kong!
    • MYX Digital Blog
Re: New Product: Electric ICE
« Reply #2 on: January 12, 2006, 10:30:27 pm »
AAAAAKKKKKKK !!!!!!  Too many choices, everytime I center and say ok, this is what I am gonna buy, something cool comes along and messes me up.  ;)

Hey Randy,
Sorry, perhaps you should expect this question from us by now, but more pix?

How are these different for the standard white buttons? Is it actually a different material?
M    Y    X

BLACKOUT  - Finally rewritten - http://blog.myxdigital.com/
Original BLACKOUT thread - http://forum.arcadecontrols.com/index.php?topic=48239.0

MYX

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 1527
  • Last login:September 18, 2020, 05:00:22 pm
  • Even Jesus loves Donkey Kong!
    • MYX Digital Blog
Re: New Product: Electric ICE
« Reply #3 on: January 12, 2006, 10:32:01 pm »
Unlit... Is that the actual reflection or a photoshopped reflection?
M    Y    X

BLACKOUT  - Finally rewritten - http://blog.myxdigital.com/
Original BLACKOUT thread - http://forum.arcadecontrols.com/index.php?topic=48239.0

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: New Product: Electric ICE
« Reply #4 on: January 12, 2006, 10:40:29 pm »
Hey Randy,
Sorry, perhaps you should expect this question from us by now, but more pix?

These are very difficult to take pictures of when lit.  The blue one in the title was one of the better photos.  I'll see if I can collage a few others of different colors.

Quote
How are these different for the standard white buttons? Is it actually a different material?

They are different in that they aren't the same?  I don't even know how to answer this :)

YES it's a different material!!!  The white ones don't even come close to these! (heh)

Unlit... Is that the actual reflection or a photoshopped reflection?

What reflection are you referring to?

RandyT

Knievel

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 965
  • Last login:July 10, 2016, 10:29:09 pm
  • Who's up for a game of Stunt Cycle??
    • Knievel Kustoms
Re: New Product: Electric ICE
« Reply #5 on: January 12, 2006, 10:48:59 pm »
Man I go away for a few days and come back to yet ANOTHER new product from you Randy, looks great.

Is there a Spinner anywhere on your to-do list? I've had it with Slikstik and it doesn't look like Oscar is into it anymore. Please help us :)

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: New Product: Electric ICE
« Reply #6 on: January 12, 2006, 10:53:42 pm »
Man I go away for a few days and come back to yet ANOTHER new product from you Randy, looks great.

Is there a Spinner anywhere on your to-do list? I've had it with Slikstik and it doesn't look like Oscar is into it anymore. Please help us :)

Thanks.

Email me with your woes.  I might be able to help.

RandyT

siropa

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 44
  • Last login:November 12, 2020, 12:08:56 pm
  • I want to build my own arcade controls!
Re: New Product: Electric ICE
« Reply #7 on: January 12, 2006, 10:58:05 pm »
when are they going to be available? I was looking on the site and couldn't find a link for them.

MikeQ

  • Guest
  • Trade Count: (0)
Re: New Product: Electric ICE
« Reply #8 on: January 12, 2006, 10:59:05 pm »
And something else to go with the LEDWiz!!!

Beta LEDWiz Client Driver available for download

http://forum.arcadecontrols.com/index.php?topic=48495.0

Wienerdog

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 569
  • Last login:December 08, 2020, 06:28:51 am
  • If it's worth doing, it's worth overdoing
Re: New Product: Electric ICE
« Reply #9 on: January 12, 2006, 11:27:28 pm »
Ahhhhhh, nothing on your site, come on Randy!  I'm in for some.
This opinion was created from 100% post consumed information.

pointdablame

  • I think Drew is behind this conspiracy...
  • Trade Count: (+7)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5034
  • Last login:July 25, 2025, 11:13:52 pm
  • Saint and Woogie let me back in!
Re: New Product: Electric ICE
« Reply #10 on: January 13, 2006, 01:04:59 am »
wow...

You're really starting to spoil us Randy.

I look forward to another new product announcement in.. what..... 18 hours or so??  :P

I'd definitely like to try some of these out on my next panel.
first off your and idiot

Man I love the internet, haha.

Level42

  • Wiki Contributor
  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5965
  • Last login:November 13, 2018, 01:56:39 am
  • A Suzo stick is a joy forever...
Re: New Product: Electric ICE
« Reply #11 on: January 13, 2006, 03:22:33 am »
mwahhhhhh, no leafs....




  ;)


Still...nice !!!!

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4306
  • Last login:May 26, 2024, 05:14:32 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: New Product: Electric ICE
« Reply #12 on: January 13, 2006, 05:24:29 am »
Ahhhhhh, nothing on your site, come on Randy!

zzsprade

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 124
  • Last login:September 05, 2023, 02:31:25 am
Re: New Product: Electric ICE
« Reply #13 on: January 13, 2006, 07:50:28 am »
Ok I have been out of the loop of this for way to long and briefly trying to filter through all the posts has me confused.

Is the intention of this, coupled with the talk of some drivers/programs being developed in an effort to enable us to light up which buttons are to be used for each individual game. Similar to what dinoroger was working on some time ago.

This coupled with a great attract mode.

I am glad that RandyT has done this... I can remember all sorts of hacks way back in trying to fit a led under a normal white pushbutton.

-Alex

Wienerdog

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 569
  • Last login:December 08, 2020, 06:28:51 am
  • If it's worth doing, it's worth overdoing
Re: New Product: Electric ICE
« Reply #14 on: January 13, 2006, 09:05:48 am »
Yes, much has changed....

You'll want to catch up on this thread: So, it's blinky lights you like, eh? - ALMOST READY! LEDWiz
This opinion was created from 100% post consumed information.

JoyMonkey

  • Voodoo Wiki Master . . .
  • Wiki Master
  • Trade Count: (+5)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2899
  • Last login:June 16, 2025, 09:16:27 pm
  • Candy is Dandy but Liquor is Quicker
    • JoyMonkey.com
Re: New Product: Electric ICE
« Reply #15 on: January 13, 2006, 09:12:18 am »
Nice!
By any chance, are you planning on having Electric ICE

Warborg

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 438
  • Last login:May 23, 2025, 07:14:48 pm
  • Personal text? Nah...
Re: New Product: Electric ICE
« Reply #16 on: January 13, 2006, 09:21:52 am »
And every time I feel as though I've settled on what I'm going to do in my cab...

edge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 370
  • Last login:May 08, 2025, 09:08:47 am
  • AttractMode and GroovyArcade rock!
Re: New Product: Electric ICE
« Reply #17 on: January 13, 2006, 10:00:03 am »
FYI.
Looks like Randy ran into some problems last night with his online store.

whatzcrackn

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 848
  • Last login:January 19, 2019, 12:14:02 pm
  • U just won tickets to da 'GUN SHOW'
Re: New Product: Electric ICE
« Reply #18 on: January 13, 2006, 11:33:11 am »
Nice!
By any chance, are you planning on having Electric ICE
« Last Edit: February 28, 2006, 07:54:37 pm by whatzcrackn »

versapak

  • Somewhere between a block of wood and a monkey
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1655
  • Last login:October 08, 2024, 04:40:31 am
  • I am t3h GAY!!!
Re: New Product: Electric ICE
« Reply #19 on: January 13, 2006, 11:38:40 am »

whatzcrackn

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 848
  • Last login:January 19, 2019, 12:14:02 pm
  • U just won tickets to da 'GUN SHOW'
Re: New Product: Electric ICE
« Reply #20 on: January 13, 2006, 12:36:02 pm »
yes sir!

JoyMonkey

  • Voodoo Wiki Master . . .
  • Wiki Master
  • Trade Count: (+5)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2899
  • Last login:June 16, 2025, 09:16:27 pm
  • Candy is Dandy but Liquor is Quicker
    • JoyMonkey.com
Re: New Product: Electric ICE
« Reply #21 on: January 13, 2006, 01:08:24 pm »
What would be AWESOME, would be to have black player start buttons, where the white "Electric ICE" was the player symbols, and possibly the bezel.

You could always take the regular Electric ICE

walls83

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1146
  • Last login:July 10, 2017, 02:58:45 pm
  • beer is good
Re: New Product: Electric ICE
« Reply #22 on: January 13, 2006, 01:28:48 pm »
Right you could get some of the plastic acrylic paint.
« Last Edit: January 13, 2006, 01:31:22 pm by walls83 »
"A true warrior enters the arena with all his powers at the ready." ~ Gouki

versapak

  • Somewhere between a block of wood and a monkey
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1655
  • Last login:October 08, 2024, 04:40:31 am
  • I am t3h GAY!!!
Re: New Product: Electric ICE
« Reply #23 on: January 13, 2006, 02:00:49 pm »
Right you could get some of the plastic acrylic paint.

nostrebor

  • Not enough wit to effectively use this space...
  • Wiki Contributor
  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1442
  • Last login:October 04, 2013, 02:02:41 pm
  • SHOCKING!!
Re: New Product: Electric ICE
« Reply #24 on: January 13, 2006, 02:56:33 pm »
NICE!

I have some plans for these...

JoyMonkey

  • Voodoo Wiki Master . . .
  • Wiki Master
  • Trade Count: (+5)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2899
  • Last login:June 16, 2025, 09:16:27 pm
  • Candy is Dandy but Liquor is Quicker
    • JoyMonkey.com
Re: New Product: Electric ICE
« Reply #25 on: January 13, 2006, 02:56:57 pm »
Right you could get some of the plastic acrylic paint.  stencil it off and paint.  maybe put a coat or two clear coat and your would be good to go.  You could also tape off the base(you know the circle part that sits on the CP) and you could have the button black with a circle glow at the base. I dont know if I explained that very good but I know what Im talking about. ::) Black player start buttons that glow ummmm...


Now I just have to start sweet talking the wife so I can buy "MORE" things for an arcade machine that has been done for 2 years.  But as we know its never done, almost everymonth Im buying something new for it.



Well...

You wouldn't have to mask the bezel. You could just pull the button/plunger out of it, but I wouldn't think painting a button would be all that good in the first place though.

The plunger has to glide smoothly. I would think paint would interfere with that, and just painting the very top wouldn't look anywhere near as nice.

I dunno how one would actually go about getting the button that I am visualizing in my head, but would sure be damn cool if one were to find a way. :)

I don't think a coat of high-gloss enamel would make a difference to the plungers glide. Maybe if it was a button that gets frequent use, but it's not like anybody has a reason to pound a start button. I might give it a try with a regular white button and a black bezel.

versapak

  • Somewhere between a block of wood and a monkey
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1655
  • Last login:October 08, 2024, 04:40:31 am
  • I am t3h GAY!!!
Re: New Product: Electric ICE
« Reply #26 on: January 13, 2006, 03:46:28 pm »
I don't think a coat of high-gloss enamel would make a difference to the plungers glide. Maybe if it was a button that gets frequent use, but it's not like anybody has a reason to pound a start button. I might give it a try with a regular white button and a black bezel.


That is a good point.


shawnzilla

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 521
  • Last login:May 05, 2022, 12:01:55 pm
Re: New Product: Electric ICE
« Reply #27 on: January 13, 2006, 06:46:58 pm »
Cool buttons! Glad to see more button options getting out there.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: New Product: Electric ICE
« Reply #28 on: January 13, 2006, 11:19:42 pm »
Ahhhhhh, nothing on your site, come on Randy!  I'm in for some.

The new site is up and so are the buttons.  You can be the guinea pig :D

RandyT

JONTHEBOMB

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 421
  • Last login:March 28, 2025, 11:39:04 pm
  • BOOM!!!!
Re: New Product: Electric ICE
« Reply #29 on: January 13, 2006, 11:54:04 pm »
A full line of LEDs will also be available.  These LEDs have been specially selected for maximum performance with the Electric ICE

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: New Product: Electric ICE
« Reply #30 on: January 14, 2006, 12:04:17 am »
A full line of LEDs will also be available.  These LEDs have been specially selected for maximum performance with the Electric ICE

JustMichael

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1438
  • Last login:September 27, 2015, 01:19:40 am
  • Mmmmm!! Cheesecake!!
Re: New Product: Electric ICE
« Reply #31 on: January 14, 2006, 12:52:26 pm »
Why does your store want to charge NY sales tax for orders not in NY?

erictrumpet

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 375
  • Last login:February 17, 2016, 11:59:23 am
Re: New Product: Electric ICE
« Reply #32 on: January 14, 2006, 02:19:08 pm »
Please forgive me if this is one of the primary purposes of this whole button-lighting craze, but it just occurred to me that it would be cool as heck if when you load a certain game, the buttons you are supposed to use on that game light up. Could they even light up different colors depending on the game? That way your FE just says red button = fire, blue button = jump and the user needs only look for the lit up red and blue buttons, while all others are unlit. Again, forgive me if DUH THATS THE POINT, but if not, can something like that be done?

Eric.

Tiger-Heli

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5447
  • Last login:January 03, 2018, 02:19:23 pm
  • Ron Howard? . . . er, I mean . . . Run, Coward!!!
    • Tiger-Heli
Re: New Product: Electric ICE™ Lightable Arcade Pushbuttons
« Reply #33 on: January 14, 2006, 02:29:11 pm »
Please forgive me if this is one of the primary purposes of this whole button-lighting craze, but it just occurred to me that it would be cool as heck if when you load a certain game, the buttons you are supposed to use on that game light up. Could they even light up different colors depending on the game? That way your FE just says red button = fire, blue button = jump and the user needs only look for the lit up red and blue buttons, while all others are unlit. Again, forgive me if DUH THATS THE POINT, but if not, can something like that be done?
Eric.
DUH THAT'S THE POINT.

Not only that, but what if the button in SpyHunter lit up when the weapons van was available.  What if the second button in most shooters only lit up when you actually had the MegaBomb avaialble.  What if the button in Top Gunner lit up red, or blue, or green, or yellow depending on the level or rockets that you had available.  THAT'S what we're talking about!  (Well, someday . . .)
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: New Product: Electric ICE
« Reply #34 on: January 14, 2006, 03:47:29 pm »
Why does your store want to charge NY sales tax for orders not in NY?

Good question.  I'll see what is causing that and fix it.

Nobody outside of NY will be charged sales tax, so you can disregard it if it happens before I get it dealt with.

Thanks for the heads up.

RandyT

*EDIT*

FIXED!  Let me know if any other issues arise.

« Last Edit: January 14, 2006, 05:11:01 pm by RandyT »

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #35 on: January 21, 2006, 01:21:32 pm »
Just got mine in the mail today. When I get the RGB-drives, I'll install and post some pics.

I'll post some first impressions later today.
Raspberry Pi, AttractMode, and Skeletor enthusiast.

XtraSmiley

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 958
  • Last login:November 02, 2024, 06:07:19 pm
  • Kill the Big Dog
Re: New Product: Electric ICE
« Reply #36 on: January 21, 2006, 06:16:42 pm »
OK, excuse my laziness, but what would I need to get some buttons lit?

1.  New pushbuttons of course.
2.  What else?

I'm just looking to build a panel for my computer that has a joystick and 8 buttons.  I'd like the buttons to light up when clicked.  Can you give me the dummy explanation of what I need to buy and how hard it will be?

Also, will I be able to power it off of my USB port on my computer, or is this only good for using in full cabs that can drive more power?

Thanks man, and great job on the parts, you are a true arcade lovers hero.  Keep up the good work.
hearingprotectionBIGDOG@yahooBIGDOG.com

Kill the Dog man.

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #37 on: January 21, 2006, 06:50:36 pm »
XtraSmiley;

1. of course
2. generic LEDs to shove up in the pushbuttons.
or
2. 1 RGB-drive pushbutton lighting module per button you want
3. if you want them solid on, you could wire them up to a keyboard encoder's power with a few resistors.
or
3. Buy the ledwiz lighting board from GGG.

The full setup, buttons, RGB-Drive, and led-wiz will set you back abouit $100 for an average set of lights.

Well worth it as far as I'm concerned. :D
Raspberry Pi, AttractMode, and Skeletor enthusiast.

XtraSmiley

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 958
  • Last login:November 02, 2024, 06:07:19 pm
  • Kill the Big Dog
Re: New Product: Electric ICE
« Reply #38 on: January 22, 2006, 12:21:32 am »
Well worth it indeed, but will I be able to power it all via USB or is this a full cab only thing?  (which isn't a problem as I'll have another MAME cab down the road a bit) but this is for my small desktop, USB controller.
hearingprotectionBIGDOG@yahooBIGDOG.com

Kill the Dog man.

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4306
  • Last login:May 26, 2024, 05:14:32 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: New Product: Electric ICE
« Reply #39 on: January 22, 2006, 05:05:15 am »
Quote
OK, excuse my laziness, but what would I need to get some buttons lit?

1.  New pushbuttons of course.

FYI I used super Bright LED's in my existing standard buttons. Worked for me. :-)


Hockeyboy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 221
  • Last login:April 17, 2022, 02:48:38 pm
Re: New Product: Electric ICE
« Reply #40 on: January 22, 2006, 07:57:09 am »
Okay, so let me ask the "not so sure if this is dumb or not" question:

If I bought these to use in my project, say 6 per 'player' for a total of 12, and then got some red, blue, and clear (or yellow even) LEDs to slide in underneath, I would need...what to complete them? Can you make them light up as the buttons are pressed? Can someone here give me some examples of how this would accentuate a project? Don't get me wrong - I think these are totally awesome, just wondering how I would insert them into my CP and get the benefits.

markrvp

  • ARGHHHHHHHHHHHHH!!!!!!!!!! True Genius!
  • Wiki Contributor
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3353
  • Last login:September 14, 2020, 10:19:57 am
  • NFL Expert
Re: New Product: Electric ICE
« Reply #41 on: January 22, 2006, 09:40:47 am »
Do a search for the LED-WIZ thread and the Translucent Pushbutton threads and you'll see examples and even videos of how people have implemented lighted buttons and controls.

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #42 on: January 22, 2006, 12:19:28 pm »
It's all still kind of new... with the Led-wiz and stuff, so there aren't many examples yet.

For years though, people have been using LEDs... just stead-on most of the time. With the led-wiz, it's pretty simple to program a lighting animation. Doing things based on an event (button pushing, game selection) gets a little more complex.
Raspberry Pi, AttractMode, and Skeletor enthusiast.

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #43 on: January 23, 2006, 01:30:51 pm »
Just got my stuff from GGG today.

Haven't installed yet, but here are my first impressions.

Buttons; The buttons are very white / slighly pearlescent in color. They don't look like white player 1/2 start buttons.  They're cooler in color and less milky colored. They have a similar look to those white soap / shampoo bottles that are white and slightly hazy / pearly. The look like pretty much any other button otherwise, except for the tiny hole in the bottom that just barely accomodates an RGB led. I did notice that a few of my buttons were a bit finicky about putting the button nut on. On a few of them, the positioning of the lead-in thread on the button was unfortunately located in such a way that the microswitch mounting bracket made it difficult to get the nut on. At first I thought they were screwed up completely, but it just turned out that I had to be a little careful about installing the nut. I wouldn't even mention it except that sometimes these things have to be installed in tight spaces, and I forsee some cursing during basic installation. They look to have the same build as regular buttons, though, so this may be a problem with other buttons that I've been fortunate enough to have missed over the years. On a whole, they're just buttons and are of excellent quality.

RGB-drive LED boards;
The boards are very tiny. For some reason, I just didn't expect them to be this big. I mean... the picture shows them to be about 3 inches across ;) They're QUITE tiny as you can see in the picture. The perspective with the quarter is a bit misleading... they're about the same length as a quarter. When you install them in the pushbuttons, they fit VERY snugly. Impressive really. I installed all of them with no problems. None were too tight, or too loose which says a lot for the execution of the build tolerances on both the RGB-drive and the buttons. Not that they need to be, but the RGB-drive boards are held in place by the microswitch. You will definitely not find frustration working with these in odd / dark spaces. They take almost no space beyond the button, so you should be able to install these anywhere that you can fit a microswitch. The boards can be installed in either direction... going WITH the microswitch or facing away from it. That doesn't seem like a big feature, but there are a few places on my machine where that will come in very handy.

One thing I would suggest is to definitely buy these prewired and resistored. It's not that cheap (2.xx extra each) but worth it as far as I'm concerned. The harness (as you can see) is absolutely solidly macine wired and perfect. You can see the 4 consumer wiring holes, labeled 1,2,3,4. They are VERY small. They look like they require 23 guage or smaller wire. Since I usually use 21 guage everywhere, I would have had to run out to The Shack to install myself. Anyway they're rock solid and I have no doubt that they will withstand more abuse than anything I could solder in. For you solder pros... you may not need them. I'm pretty decent with an iron, but those are just too small for me to feel comfortable with. One more bit of info... the preinstalled harness is about 2 feet long. If you have a frankenpanel... that might not be long enough to get where you need to go.

Anyway, I'm going to begin wiring up today. Screw it... I'm taking off work :D

I'm going to program a rough app today to set the behaviour of the led-wiz based on the game called. It's not going to be some amazing program, but I'll share it when I'm done. To begin with... it'll probably just check an ini file against the name of the game. I don't PWN @!! T3H R()MZ to I'm only going to be worried about it running less than a few hundred lines. If I get ambitious, it may check the mame .cfg file but I doubt I'll get that far. Anyway, I'll keep you posted.
Raspberry Pi, AttractMode, and Skeletor enthusiast.

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #44 on: January 24, 2006, 07:01:43 am »
I've got them installed and wired up.

You can watch the video

The files 9mb, though. Sorry.
« Last Edit: January 24, 2006, 10:59:11 am by mahuti »
Raspberry Pi, AttractMode, and Skeletor enthusiast.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:July 28, 2025, 12:11:17 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: New Product: Electric ICE
« Reply #45 on: January 24, 2006, 10:47:23 am »
I've got them installed and wired up.

You can watch the video

Can't find proper CODEC.   :'(


mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #46 on: January 24, 2006, 10:55:13 am »
I'll make it an mpeg. (was a mov...)
Raspberry Pi, AttractMode, and Skeletor enthusiast.

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #47 on: January 24, 2006, 10:59:43 am »
Updated. Now an AVI. A nice, outdated, old-fashioned AVI.
Raspberry Pi, AttractMode, and Skeletor enthusiast.

Santoro

  • Purveyor of Shiny Arcade Goodness
  • Santoro
  • Trade Count: (+32)
  • Full Member
  • *
  • Offline Offline
  • Posts: 3055
  • Last login:July 14, 2025, 03:43:29 pm
  • Boycott Quarters!!!
    • ArcadeReplay!
Re: New Product: Electric ICE
« Reply #48 on: January 24, 2006, 07:58:40 pm »
Good stuff, I think you convinced me to order some goodies.  Thanks Mahuti.

MYX

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 1527
  • Last login:September 18, 2020, 05:00:22 pm
  • Even Jesus loves Donkey Kong!
    • MYX Digital Blog
Re: New Product: Electric ICE
« Reply #49 on: January 24, 2006, 08:25:26 pm »
Updated. Now an AVI. A nice, outdated, old-fashioned AVI.
Tripod ;D
M    Y    X

BLACKOUT  - Finally rewritten - http://blog.myxdigital.com/
Original BLACKOUT thread - http://forum.arcadecontrols.com/index.php?topic=48239.0

mahuti

  • Wiki Master
  • Trade Count: (0)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2757
  • Last login:September 18, 2024, 01:16:22 pm
  • I dare anything! I am Skeletor!
Re: New Product: Electric ICE
« Reply #50 on: January 24, 2006, 10:41:37 pm »
Yeah, when you're walking back and forth to control the games and shoot at the same time, you can't be Scorsese. Too cheap for a tripod :P
Raspberry Pi, AttractMode, and Skeletor enthusiast.