In my opinion, yeah... some printers would like more, though, and won't accept stuff that is that low.
I'm not familiar at all with Gimp... other than the name, so I don't know how to optimize it for filesize.
I do all of my arcade art work as vector, so I don't have those issues. I'll typically do vector, then add images to the vector file if I need to, keeps the file size down & clarity up. If you're doing art with lots of blends & shading, that's not an option, though.