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Author Topic: Looks like .81 is out!  (Read 1165 times)

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creatine28

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Looks like .81 is out!
« on: April 01, 2004, 04:58:06 pm »
http://www.mame.net/downmain.html



MAME 0.81 has been released, and it supports 4841 ROM sets, 2728 unique games.
Here is the whatsnew.txt of 0.81:

0.81

General Source Changes
----------------------

Various ZN related updates [smf, R.Belmont]
   several games now display more, for example primrag2 plays the intro movie

i386 CPU core (used by the SPI driver) [Ville Linde]

ST-V Improvements [Mariusz Wojcieszek]
   gfx in colmns97 / sassisu / ejihon are improved

CHDMan CHDCD creation fix [R.Belmont]

Improved timing of several 68k instructions [Sebastien VOLPE]
   these changes could do with being verified on a real 68k

   m68kcpu.h, m68kcpu.c:
   ---------------------
   A) scc (68000 only): CYC_SCC_R_FALSE was defined, not used, and misnamed as
      the extra 2 cycles happens when CC is true: now used and renamed to
      CYC_SCC_R_TRUE

   m68kmake.c:
   -----------
   B) add/adda/and/or/sub/suba (68000 only): the 'extra 2 cycles' cases were not
      handled correctly: corrected to be effective on .l only, and also on register
      direct (previously, all sizes were affected, and only in immediate mode)

   C) jmp d(An,Xn) / pea (An) (68000/68010): tables corrected

   D) movem (68000/68010): generated basecount were incorrect in many cases, so I
      added a dedicated table

   m68k_in.c:
   ----------

   E) movem.l d(PC),reglist / movem.l d(PC,Xn),reglist (68000/68010): changed
      basecount

   F) asr/asl/lsr/lsl/ror/rol/roxr/roxl (68000/68010): added '+2n' cycles where
      missing, as the shift/rotate memory is the only case where '+2n' does not
      apply, and is treated in a specific opcode handler.

Fixed small v60 bug related to Aaron's recent changes [Olivier Galibert]

Fixed several small Hyperstone CPU core bugs [Pierpaolo Prazzoli, Mooglyguy]

Fixed a couple of compile warnings for other compilers [Lawrence Gold]


New Games supported or promoted from GAME_NOT_WORKING status:
-------------------------------------------------------------

Gallop Racer [smf]
Beastorizer [R.Belmont, smf]
   both of these have very bad sound emulation

New Non-Working games / clones supported
----------------------------------------

Seibu SPI System (+ related hardware) [Ville Linde]
   gfx are encrypted, sound communication not understood, help on this is welcome.
   Senkyu / Battle Balls
   Viper Phase 1
   E-Jan High School
   Raiden Fighters
   Raiden Fighters 2

D-Day (Jaleco) [Pierpaolo Prazzoli]
   unemulated Jaleco protection chip

« Last Edit: April 01, 2004, 05:00:15 pm by creatine28 »

SirPeale

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Re:Looks like .81 is out!
« Reply #1 on: April 01, 2004, 05:02:27 pm »
Heh...that's funny.  They had a message about .81 earlier today, but it was for like version .8.1...lol!

SirPoonga

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Re:Looks like .81 is out!
« Reply #2 on: April 01, 2004, 06:24:09 pm »
Looks real, not sure though

C:\Documents and Settings\Kevin\Desktop\mame081b_i686>mamepp
M.A.M.E. v0.81 (Apr  1 2004) - Multiple Arcade Machine Emulator
Copyright (C) 1997-2004 by Nicola Salmoria and the MAME Team

MAME is an emulator: it reproduces, more or less faithfully, the behaviour of
several arcade machines. But hardware is useless without software, so an image
of the ROMs which run on that hardware is required. Such ROMs, like any other
commercial software, are copyrighted material and it is therefore illegal to
use them if you don't own the original arcade machine. Needless to say, ROMs
are not distributed together with MAME. Distribution of MAME together with ROM
images is a violation of copyright law and should be promptly reported to the
authors so that appropriate legal action can be taken.

Usage:  MAME gamename [options]

        MAME -list         for a brief list of supported games
        MAME -listfull     for a full list of supported games
        MAME -showusage    for a brief list of options
        MAME -showconfig   for a list of configuration options
        MAME -createconfig to create a mame.ini

For usage instructions, please consult the corresponding readme.

MS-DOS:   msdos.txt
Windows:  windows.txt

C:\Documents and Settings\Kevin\Desktop\mame081b_i686>