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Author Topic: Groovyarcade 31khz with VGA CRT + Rotated configuration  (Read 746 times)

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Groovyarcade 31khz with VGA CRT + Rotated configuration
« on: September 19, 2023, 10:20:08 am »
Hello,

I'm running Groovyarcade with 31khz, under Xorg and CRT VGA monitor, everything works fine on horizontal even deformed vertical games, but when rotating most games don't sync and give a black screen.

My rig is a mini pc with Ryzen 7 and Ati Vega RX 10 with an hdmi>vga adapter (ugreen).

Maybe i'm missing something that messes with vertical resolutions ?

Cheers

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Re: Groovyarcade 31khz with VGA CRT + Rotated configuration
« Reply #1 on: September 20, 2023, 03:30:55 am »
Update :

I figured out some vertical games and some don't, for example all the cave/raizing work, but not the capcom/konami, it looks like some resolutions are not supported out of the box during the hdmi/vga conversion.

I already had a similar issue on Windows and needed to use EDID emulation to get over that, how is it possible to achieve that on Groovyarcade ?

Could be something totally different but i'm looking for workarounds

Also, is it possible to hack the bios to force 480p during boot / splash screen and setup sequences ?

It seems that the resolution is too high for 480p arcade monitors

Cheers

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Re: Groovyarcade 31khz with VGA CRT + Rotated configuration
« Reply #2 on: October 01, 2023, 05:30:06 pm »
it turned out theproblem was with min dotclock not being set to 25.0