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Why use emulators when theres RetroArch?

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haynor666:

--- Quote from: Recapnation on September 05, 2022, 08:39:04 pm ---So many systems and no mention of the X-68000 or the PC-8801 Mk-II SR? Much better than all the Ataris and the Commodores put together, no kidding. The former should have decent emulation on MAME these days (keep in mind that not all games were lo-res, though); WIN X68k (even with Calamity's patch) had many games with flaws and lag was too high there. For the 88SR I think that both, M88 and Project X88000 are 15-kHz-friendly. M88 is discontinued but an English version is around, if I recall. The X-1 [Turbo] is also an interesting computer with the best versions of some 8-bit classics and some exclusive titles. MAME's emulation was preliminary when I checked, but I don't think there's any other valid option for 15-kHz (?). Then there's the PC-88 VA with too few games to really care, but 88VA Eternal Grafx was 15-kHz-compatible as well, for the curious. The MSX 2 [Plus] is not bad with MAME's emulation, either (and the MSX Turbo-R as well?).
--- End quote ---


Most of  these systems are from my childhood (owned or owned by my friends) so that's why I'm using them - NES (actually it's clone - Pegasus),  GB, GBC, GBA, Atari 130XE, C64, Amiga 500, Amiga 1200 (model from November 1992 so I own from beginning of it's market life), Megadrive PSX, PS2. Many system I discovered later (PC Engine)or simply I  didn't access (SNES, N64) because none of my friends had one.

Most of games that I know on X68000 are simply arcade conversions. I didn't find so far too many games to justify system emulation not to mention buying it
As for PC-8801 - I was never interested it's library just like many other japanese only computers. So many computers and games :/


--- Quote ---GameBoy Advance - i prefer to play on CRT screen rather small LCD with noticable lag even if I have GameBoy Player for Gamecube. All games are working in interlace mode with stretching which I really don't like.

Check the Swiss project for the GCN. Never had the console so I can't tell you much, but it's sure you can use non-scaled 15-kHz progressive GBA visuals with it. Doesn't seem to be a better option in general than WIN emulators or Mister, though.
--- End quote ---

It seems tool is not designed to run GBA games using GameCube. GBA player is almost perfect but forcing stretched picture in interlace mode does not look to good. On the other hand since it's official Nintendo addon we safely assume it's perfect - just like GameBoy Player for SNES has all GBA hardware built in.

Recapnation:

--- Quote from: schmerzkaufen on September 06, 2022, 04:05:44 am ---^ I focused on arcades as I explained for the sake of avoiding drifting topics and because that's the primary reason for me and people being here as GM users tbh,
and because the global issue directly related to it is that RA encouraged people using old MAME builds/cores
as well as the wrongest way to mitigate lag (run-ahead), but that's a valid criticism for other emus anyway.

Some RA users would love to minimize the issue and isolate critics, but no it's not just one or two little problems that would exist solely in the eyes of a handful of nitpicky old grouchs.
No.
The fact that they don't uderstand how RA hurts the scene of emu development and games preservation with its cores policy, nor the struggle against lag and why run-ahead's the wrong way, the implications and why that matters for fair play too, is their sin, not ours.
--- End quote ---

I don't like the RA project. The way they've pissed actual emulator devs and their eager to make money no matter how should suffice. But you can't blame them for destroying fair play since fair play was destroyed way before RA, as I pointed. The run-ahead feature is toxic, but it's just another tool in the hacking box. And the people like hacking as there's never been proper gaming education. Infinite lives codes succeeded for a reason. Fortunately, RA has its uses, particularly for 15-kHz displays. If the fight is over, so be it.




--- Quote ---Good emulation will only continue to live through the FPGA dev craze and a niche of subsisting MAME and other standalone emus contributors and users.
--- End quote ---

Mister and FPGA will get one day run-ahead or anything the people demand and is technically possible, I'm sorry to say. As of now, the Double Dragon core (by the guy who cares the most about arcades accuracy, should I add), already has an option to remove the slowdown.






--- Quote from: haynor666 on September 06, 2022, 05:18:20 am ---
Most of games that I know on X68000 are simply arcade conversions. I didn't find so far too many games to justify system emulation not to mention buying it
--- End quote ---

Your research likely wasn't enough? In release order:


--- Code: ---THUNDER FORCE II
GENOCIDE
ZAVAS
MID-GARTS GOLD
METAL SIGHT
KNIGHT ARMS
WANDERERS FROM YS
LAGOON
VALUSA NO FUKUSHUU
GENJUUKI
NAIOUS
SOL-FEACE
NEURAL GEAR
EMERALD DRAGON
SCORPIUS
PHALANX
ARCUS ODYSSEY
YS
OLTEUS II
AQUALES
LAST BATTALION
CODE ZERO
GENOCIDE 2
STAR TRADER
CHO-JIN
DIE BAHNWELT
ÉTOILE PRINCESSE
KU 2
AKUMAJOU DRACULA
COTTON
NEMESIS '90 KAI
KEEPER
MAD STALKER FULL METAL FORCE
--- End code ---

This is only counting good official releases and leaving apart untranslated stuff and arcade ports (some of which got improved BGM and are worth checking out, but whatever). Many quality and unique unofficial titles to pick as well.




--- Quote ---As for PC-8801 - I was never interested it's library just like many other japanese only computers. So many computers and games :/
--- End quote ---

Your lose, then, I guess.





--- Quote ---It seems tool is not designed to run GBA games using GameCube. GBA player is almost perfect but forcing stretched picture in interlace mode does not look to good.
--- End quote ---

The tool does indeed allow 15-kHz progressive for GBA games with the GB Player:

https://piped.kavin.rocks/watch?v=esDHMw17Es0

Check also Game Boy Interface.



--- Quote ---On the other hand since it's official Nintendo addon we safely assume it's perfect
--- End quote ---

Wrong assumption. There's prominent stutter due to the different refresh rates between the GCN and the GBA. Hence my recommendation to generally use Mister.

schmerzkaufen:

--- Quote from: Recapnation on September 06, 2022, 04:27:05 pm ---I'm sorry to say. As of now, the Double Dragon core (by the guy who cares the most about arcades accuracy, should I add), already has an option to remove the slowdown.
--- End quote ---

The f...what ?  :o

If there was one project with people bitching it is above everything else - THE - accurate emulation ever, it was that one.

Imagining run-ahead in there next, the ultimate heresy, is too much.  :laugh2:

EDIT: I am myself pretty tolerant in regards to emulator optional features, in a healthy world it's people's problem if they use these or not, as long as they don't anymore when time comes to play for real or compete with others, or to report issues to the devs. With such guidelines it's fine.
No need to tell me that's not what happens.
But on FPGA ? come on. The thought is so silly. :lol

Recapnation:

--- Quote from: schmerzkaufen on September 06, 2022, 05:11:13 pm ---If there was one project with people bitching it is above everything else - THE - accurate emulation ever, it was that one.


--- End quote ---

This is again, of course, just my opinion, but Mister is already the new old MAME, where quantity is more important than quality. In the end, it's now a popular project sustained by its wide userbase, and we know what a wide userbase, the people, asks for. There's not enough documentation for proper FPGA implementations, anyway.

haynor666:
THUNDER FORCE II - I have Megadrive version
GENOCIDE - I played PC Engine CD version and I don't like this game too much
GENOCIDE 2 - the same situation but I played SNES version, maybe I didn't play to long, is it good ?
ZAVAS - not interested (these days I don't play jRPG too much, especially when are in japanese laguage only)
MID-GARTS GOLD - interesting, I'll check it
METAL SIGHT - another Galaxy Force/ Space Harrier clone :)
KNIGHT ARMS - I've seen this long time ago but I don't remember how good it was
WANDERERS FROM YS - so many version I've seen, any better than SNES/Megadrive? In english ?
LAGOON - almost the same as SNES version
VALUSA NO FUKUSHUU - ups, somehow I miss this one, interesting
GENJUUKI (Undead line) - I have mixed feeling about X68000 port, for years I played Megadrive version, is it better ?
NAIOUS - I don't remember this one
SOL-FEACE - I have Megadrive version but X68000 version was first and better visually but You know I'm lazy, I prefer to get cartridge from my shelf :)
NEURAL GEAR - I didn't like it
EMERALD DRAGON - japan only RPG so I wasn't interested, PC Engine version exists
SCORPIUS - it's on my list to play :D
PHALANX - I have original X68000 version and indeed X68000 version is better :)
ARCUS ODYSSEY - I never played X68000 version but it's (at least visually) almost identical to Megadrive version
YS - remake and in hires mode :/
OLTEUS II - on my list :)
AQUALES - on my list :)
LAST BATTALION - the same problem as with Daioh/Shienryu games - an updated (!?!?!) port of Override from PC Engine
CODE ZERO - I think I've seen this one
STAR TRADER - again, I miss this one :/
CHO-JIN - I'm not sure if I play this one
DIE BAHNWELT - I din't see this one, top down shooter, might be interesting but it's hires mode
ÉTOILE PRINCESSE - on my list
KU 2 - looks like I miss this one
AKUMAJOU DRACULA - since I have Castlevania Chronicles on PS1 I didn't bother to test it. Original version is on CD
COTTON - updated slighly with comparison to arcade version
NEMESIS '90 KAI - indeed great
KEEPER - I played only SNES version
MAD STALKER FULL METAL FORCE - I know this game, recently released on Megadrive but I've played on PC Engine port

This is only counting good official releases and leaving apart untranslated stuff and arcade ports (some of which got improved BGM and are worth checking out, but whatever). Many quality and unique unofficial titles to pick as well.



--- Quote ---
--- Quote ---As for PC-8801 - I was never interested it's library just like many other japanese only computers. So many computers and games :/
--- End quote ---

Your lose, then, I guess.
--- End quote ---

Proabably You have right, someday I'll probably get to this system games.



--- Quote ---
--- Quote ---It seems tool is not designed to run GBA games using GameCube. GBA player is almost perfect but forcing stretched picture in interlace mode does not look to good.
--- End quote ---

The tool does indeed allow 15-kHz progressive for GBA games with the GB Player:

https://piped.kavin.rocks/watch?v=esDHMw17Es0

Check also Game Boy Interface.



--- Quote ---On the other hand since it's official Nintendo addon we safely assume it's perfect
--- End quote ---

Wrong assumption. There's prominent stutter due to the different refresh rates between the GCN and the GBA. Hence my recommendation to generally use Mister.

--- End quote ---

I don't remember any stuttering. Maybe the speed up/slow down games to match GameCube refresh rate. Worth to check it. Anyway to run this tool I had to modify GC with Xeno.

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