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Lightgun flasher over groovymame in fullscreen

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psakhis:
Are you in Windows or GroovyArcade?

I need to know how mame is detecting gun, like a mouse?

phasermaniac:
Groovymame (x64) windows 10
Guns detected like absolute coords mice (rawinput)

psakhis:
Are you using Guncon2? Can you attach a game.cfg example of gunlight plugin?

With lua i'm reading absolute mice position and relative positions, but i'm not sure if gun it's the same value.

In my case, when i plug Guncon2 on W10 it didn't recognized usb.

phasermaniac:
Im using guncon 45 with ems dual shooter 2 converter
Namco Guncon 2 has "rolling x" problem
Third party ps2 guns works
In any case you need a driver. I use topgun 2 x64 drivers, I remember installing it in win10 a little triky, you have to enable unsigned drivers.

zombraid.cfg

--- Code: ---[{
    "port":":P1",
    "brightness_gain":0.4,
    "mask":16,
    "off_frames":1,
    "gamma_gain":0,
    "key":"GUNCODE_1_BUTTON1",
    "lag":4,
    "contrast_gain":0,
    "method":"first",
    "type":"P1_BUTTON1"
  },{
    "port":":P2",
    "brightness_gain":0.4,
    "mask":16,
    "off_frames":1,
    "gamma_gain":0,
    "key":"GUNCODE_3_BUTTON1",
    "lag":4,
    "contrast_gain":0,
    "method":"first",
    "type":"P1_BUTTON1"
  }]
--- End code ---

ptblank.cfg

--- Code: ---[{
    "type":"P1_BUTTON1",
    "method":"first",
    "contrast_gain":0,
    "port":":P1",
    "brightness_gain":0.4,
    "lag":0,
    "key":"GUNCODE_1_BUTTON1",
    "gamma_gain":0,
    "mask":16,
    "off_frames":2
  },{
    "type":"P1_BUTTON1",
    "method":"first",
    "contrast_gain":0,
    "port":":P2",
    "brightness_gain":0.4,
    "lag":0,
    "key":"GUNCODE_3_BUTTON1",
    "gamma_gain":0,
    "mask":16,
    "off_frames":2
  }]

--- End code ---

In nuvee plugin ( used for psx and ps2 lightgun emulation) it shows these edges values: 1-65534. Not sure if it can help you in some way.

psakhis:
Ok thank you.
I will write a verbose version of plugin to know what coords will be detected.

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