Software Support > GroovyMAME
Lightgun flasher over groovymame in fullscreen
psakhis:
Are you in Windows or GroovyArcade?
I need to know how mame is detecting gun, like a mouse?
phasermaniac:
Groovymame (x64) windows 10
Guns detected like absolute coords mice (rawinput)
psakhis:
Are you using Guncon2? Can you attach a game.cfg example of gunlight plugin?
With lua i'm reading absolute mice position and relative positions, but i'm not sure if gun it's the same value.
In my case, when i plug Guncon2 on W10 it didn't recognized usb.
phasermaniac:
Im using guncon 45 with ems dual shooter 2 converter
Namco Guncon 2 has "rolling x" problem
Third party ps2 guns works
In any case you need a driver. I use topgun 2 x64 drivers, I remember installing it in win10 a little triky, you have to enable unsigned drivers.
zombraid.cfg
--- Code: ---[{
"port":":P1",
"brightness_gain":0.4,
"mask":16,
"off_frames":1,
"gamma_gain":0,
"key":"GUNCODE_1_BUTTON1",
"lag":4,
"contrast_gain":0,
"method":"first",
"type":"P1_BUTTON1"
},{
"port":":P2",
"brightness_gain":0.4,
"mask":16,
"off_frames":1,
"gamma_gain":0,
"key":"GUNCODE_3_BUTTON1",
"lag":4,
"contrast_gain":0,
"method":"first",
"type":"P1_BUTTON1"
}]
--- End code ---
ptblank.cfg
--- Code: ---[{
"type":"P1_BUTTON1",
"method":"first",
"contrast_gain":0,
"port":":P1",
"brightness_gain":0.4,
"lag":0,
"key":"GUNCODE_1_BUTTON1",
"gamma_gain":0,
"mask":16,
"off_frames":2
},{
"type":"P1_BUTTON1",
"method":"first",
"contrast_gain":0,
"port":":P2",
"brightness_gain":0.4,
"lag":0,
"key":"GUNCODE_3_BUTTON1",
"gamma_gain":0,
"mask":16,
"off_frames":2
}]
--- End code ---
In nuvee plugin ( used for psx and ps2 lightgun emulation) it shows these edges values: 1-65534. Not sure if it can help you in some way.
psakhis:
Ok thank you.
I will write a verbose version of plugin to know what coords will be detected.
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