Hi all, I'm trying to run the X68000 using the latest Retroarch. For testing purposes, I start by running a SNES game with CRT Switchres off. As expected, I can see that the output resolution is 640x480. Same thing happens when I run an X68000 game. Next I turn on CRT Switchres and start a SNES game again, this time the output resolution is 2560x224 and I have a nice progressive image with scan lines. But, when I run an X68000 game, I get a squished image in the middle of the screen.
I have tried to tweak settings following various tutorials from Google searches but nothing seems to work with the PX68k core. The only way I can get a progressive image, is by manually selecting 320x240 in output -> screen resolution while the game is running.
Any ideas for getting this to work properly?