Main > Lightguns |
My Sega (type 2) Arcade IR gun to Mame project using Uhid nano |
<< < (2/6) > >> |
Howard_Casto:
I took a quick scan of the article, thanks. Since the boards aren't sega specific, the trick would be to find the shittiest game that uses them. It might not be much of a savings but it could be some. I know I got my pac-man control panel cheaply by searching for sky shark and then filling in the holes. |
Zebra:
I couldn't find any that were noticeably less expensive than any other. Everyone who'd buy them knows they are universal so Led boards or I/O boards from the worst games are no less desirable than those from the best and latest cabs. Plus, they break easily so there are plenty of people who need replacements. The only part that may be cheaper is the gun. Older Sega gun cabs used those generic pistols. They are less expensive and less desirable than a Ghost Squad recoil gun with 3 buttons or an Hod3 shotgun. But.., they only have a trigger button. The Namco LED boards and I/O seem to sell for a little more than Sega parts which is odd as they are compatible and identical. There is a huge variation between sellers across the board though so sometimes it's just s case of luck and patience. I paid $170 for my first set of LED boards and I got a second set for just $60... |
Howard_Casto:
I'll try to setup some alerts tomorrow. I agree that the price isn't ideal but considering the upcoming commercial solutions are going to be over $200 if you get all the bells and whistles it isn't that bad. (Well it's bad, but if I'm going to spend that much I'd rather have something of high quality.) Also if a person wires it right and hacks a few gamepads it could be used on almost any modern-ish console. I still haven't gave up on some of the homebrew solutions... I just never have the time these days to try and develop something. |
Zebra:
Here is a video of me using the type 2 guns to play Time Crisis in mame without crosshairs on-screen. I know the video sucks so I'm going to try again later. I'm not sure why this one game comes out so over-exposed when others don't: I think you can just about make out that it works with enough accuracy to enjoy the game at arcade-like distances from the screen. It's not a particularly easy game to play and film at the same time. I should get a tripod or something. The shots I missed were mostly me and not the gun. I carried on playing long after filming because I was having fun which is a strong indication of how well it performs. I literally can't stand these games with guns that don't land shots where I aim or ones that don't register reliably. |
Zebra:
--- Quote from: Howard_Casto on December 22, 2019, 01:12:31 am ---I'll try to setup some alerts tomorrow. I agree that the price isn't ideal but considering the upcoming commercial solutions are going to be over $200 if you get all the bells and whistles it isn't that bad. (Well it's bad, but if I'm going to spend that much I'd rather have something of high quality.) Also if a person wires it right and hacks a few gamepads it could be used on almost any modern-ish console. I still haven't gave up on some of the homebrew solutions... I just never have the time these days to try and develop something. --- End quote --- I had a similar thought on how it can be used. It's potential is mostly outside of Mame thanks to some exciting recent developments. You have Teknoparrot games like Hod4, Rambo, Too Spicy, Golden Gun and Operation Ghost. A 128mb modded Xbox can now play Chihiro versions of Ghost Squad, Virtua Cop 3 and Hod 3. A Naomi multi kit or an emulator gives you access to type 2 games like Hod2, Confidential Mission, Death Crimson, Maze of Kings, and Lupin the 3rd. Plus, if you happen to spot a deal on a Namco 256 for the Time Crisis 4 arcade, these guns will work. Same if Time Crisis 5 is ever playable at home. IMO, it would be worth it just for the games listed above. It's expensive and a lot of work to install but you can do a whole lot with one set-up. Plus, they also work really well for fixed gun games as it's the same analog output. You can use a type 2 set up with any fixed gun cab even on real hardware. And... as you said, it can be used with any console game that can be played with an analog pad. It may be possible without even doing a pad hack. When used on arcade cabs, the BD gun sense I/O board used for type 2 guns typically connects to an I/O control card which connects to the PCB (or PC) via a USB port. There is at least a chance that a Namco 256 gun I/O will work with a PS2 and the Chihiro JVS card on an original Xbox and Lindbergh on a regular PC etc. People hack dreamcast pads for use on Naomi. Why not the other way. I plan to do some testing. The Wii remote and Guncon 3 also outputs like a regular analog controller. I think you could even hack a type 2 gun signal into one of those devices to use real arcade guns instead of the Wii zapper or Sharp Shooter. This is my next project after I finish installing recoil in my Hod4 guns. |
Navigation |
Message Index |
Next page |
Previous page |