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Author Topic: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)  (Read 280627 times)

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dgrace

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1920 on: February 07, 2020, 12:29:09 am »

@argonlefou

FYI.... 2 Spicy & Rambo are now off patreon. (Iím not sure thereís much to do with 2 Spicy though as you need to cabís to play 2 player)

Let's go jungle special and HOTD4 ver C. as well

dgrace

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1921 on: February 07, 2020, 12:32:58 am »
HI to all...some ideas on how to play Blue Estate with two aimtraks? in control settings in game, i can select mouse in raw mode, so I can play with dual gun..but when I select 2 players in story mode, it ask me to select controller for second player and i can't go on....please help, thank you!

Argon has tried to get 2 guns working for Blue Estate before,  but it's extremely difficult because player 1 uses a mouse and player 2 uses an xbox 360 controller. He'll figure it out one day. Just be patient😁

lay72

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1922 on: February 07, 2020, 05:16:43 am »
HI to all...some ideas on how to play Blue Estate with two aimtraks? in control settings in game, i can select mouse in raw mode, so I can play with dual gun..but when I select 2 players in story mode, it ask me to select controller for second player and i can't go on....please help, thank you!

Argon has tried to get 2 guns working for Blue Estate before,  but it's extremely difficult because player 1 uses a mouse and player 2 uses an xbox 360 controller. He'll figure it out one day. Just be patient😁
ah ok...thank you very much for answer me...i have problem with reload game too (heavy fire reload)...I know that reload multiplayer's gaming is based on turn....so need only a gun, my file batch match the exe correctly, but in game I have mouse still working, and my aimtraks jump in all screen...I tried to set only a gun too (I have two aimtraks)...but the problem still remain...there is a solution? many thanks again!  :)

Bojo5150

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1923 on: February 08, 2020, 10:21:09 am »

@argonlefou

FYI.... 2 Spicy & Rambo are now off patreon. (Iím not sure thereís much to do with 2 Spicy though as you need to cabís to play 2 player)

Let's go jungle special and HOTD4 ver C. as well

Argon, I think we may need something for 2 Spicy after all. With TP one would need to turn on ďuse mouse as gunĒ but in doing so the dinput buttons do not work for the Pedals (left and right movement). Per Reaver, this is expected as dinput mappings cannot work together with the use mouse as lightgun option in TP.

Also, for Lost Land Adventure regular usage of the mouse / trackball works fine but when trying to use an AimTrak the cursor flys off the screen with the slightest movement so weíll need to figure out mouse sensitivity or whatever the cause of this is.

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1924 on: February 11, 2020, 02:20:38 am »
Does this work with the Ultimarc APAC? I can't get it to show up in the device menu. I'm in Win 10 so I don't know if that has anything to do with it. I'm half tempted to go back to Win 7 but if I remember correctly some of the Teknoparrot games only run in win10?

Bojo5150

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1925 on: February 11, 2020, 08:50:15 pm »
Does this work with the Ultimarc APAC? I can't get it to show up in the device menu. I'm in Win 10 so I don't know if that has anything to do with it. I'm half tempted to go back to Win 7 but if I remember correctly some of the Teknoparrot games only run in win10?

Argon would need to comment but I believe Demulshooter only works with mouse/optical devices. Your apac is a dual analog game pad emulator.

frankrizzo2

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1926 on: February 12, 2020, 12:59:57 am »
Yeah that's what I figured. I'm trying to get them to work with Teknoparrot games but they are used like a joystick and the curser continues to move depending on which side of the x or y axis I am on. No absolute positioning so the cursor drifts. They work great with a mouse but I can't get them to work correctly with my positional guns. Thought demulshooter could have been my answer. Any advise is appreciated as I'm in day 4 of messing with these guns and I'm ready to move on.

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1927 on: February 15, 2020, 11:39:08 pm »
I don't know if anyone would be interested or if someone already got this working and I just missed it but I was able to get Virtua Cop 3 running in full screen with no aiming issues running from Hypersin/Rocket launcher

Below are the steps I used... keep in mind Virtua Cop 3 is the only game I run in CXBX. I attempted to launch the game using the command line but it seemed to prevent demulshooter from hooking the exe so I came up with some simple ahks to do what I needed.


1. Installed CXBX using the Feb 2019 build found earlier in this post.
2. Setup up the buttons per the Demulshooter wiki
3. Copied the cxbx.exe from the latest development build into the CXBX directory. Overwriting the existing, make a backup before doing this.

I configured the video options in cxbx to 1920x1080 with 4x render resolution. I also selected Use Exclusive Full Screen Mode and then I launched the vc3.xbe. Now that the game is loading in full screen i configured Rocket Launcher.

4. Create an AHK exe using the code below to launch the emulator and start emulation,  compile the ahk

Code: [Select]
Run, E:\Emulation\cxbx-Release\cxbx.exe
Sleep 3000
WinActivate, Cxbx-Reloaded 51d5759a (Feb  8 2020)
send ^{f5}
Exit

5. Create an AHK exe using the code below to start demulshooter, compile the ahk

Code: [Select]
#SingleInstance force
Run, demulshooter.exe -target=chihiro -rom=vcop3

6. Configure the game in Rocketlauncher.
7. On the Application tab
8. Set the exe created in step 4 as your application
9. Set cxbx.exe as your AppWaitExe
10. Set ExitMethod as Process Close AppWaitExe[/li][/list]
11. On the Pre/Post Launch tab set the PreLaunch exe as the exe created in Step 5 above
12. I also setup a keymapper within RocketLauncher to map button 1 and 2 on the keyboard to my start buttons on my arcade cabinet, along with ESC to my exit button

That was it, now I can start Virtua Cop 3 from hyperspin. When launched it will start demulshooter then launch cxbx, pause for 3 secs, put focus on the cxbx window and hit F5 to start emulation. This will start Virtua Cop 3 emulation with Demulshooter and allow 2 player with what seems like perfect aim for both players. I did notice the game crashed about 7 min into a normal mode game but I believe that is a known issue. Otherwise it seems to play great!

Sorry again if this has already been posted! You will need to change the WinActivate to whatever version of cxbx you are using.  I am using Cxbx-Reloaded 51d5759a (Feb  8 2020)

Thanks!

lay72

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1928 on: February 17, 2020, 05:17:52 pm »
I don't know if anyone would be interested or if someone already got this working and I just missed it but I was able to get Virtua Cop 3 running in full screen with no aiming issues running from Hypersin/Rocket launcher

Below are the steps I used... keep in mind Virtua Cop 3 is the only game I run in CXBX. I attempted to launch the game using the command line but it seemed to prevent demulshooter from hooking the exe so I came up with some simple ahks to do what I needed.


1. Installed CXBX using the Feb 2019 build found earlier in this post.
2. Setup up the buttons per the Demulshooter wiki
3. Copied the cxbx.exe from the latest development build into the CXBX directory. Overwriting the existing, make a backup before doing this.

I configured the video options in cxbx to 1920x1080 with 4x render resolution. I also selected Use Exclusive Full Screen Mode and then I launched the vc3.xbe. Now that the game is loading in full screen i configured Rocket Launcher.

4. Create an AHK exe using the code below to launch the emulator and start emulation,  compile the ahk

Code: [Select]
Run, E:\Emulation\cxbx-Release\cxbx.exe
Sleep 3000
WinActivate, Cxbx-Reloaded 51d5759a (Feb  8 2020)
send ^{f5}
Exit

5. Create an AHK exe using the code below to start demulshooter, compile the ahk

Code: [Select]
#SingleInstance force
Run, demulshooter.exe -target=chihiro -rom=vcop3
    6. Configure the game in Rocketlauncher.
    7. On the Application tab
    8. Set the exe created in step 4 as your application
    9. Set cxbx.exe as your AppWaitExe
    10. Set ExitMethod as Process Close AppWaitExe[/li]
11. On the Pre/Post Launch tab set the PreLaunch exe as the exe created in Step 5 above
12. I also setup a keymapper within RocketLauncher to map button 1 and 2 on the keyboard to my start buttons on my arcade cabinet, along with ESC to my exit button

That was it, now I can start Virtua Cop 3 from hyperspin. When launched it will start demulshooter then launch cxbx, pause for 3 secs, put focus on the cxbx window and hit F5 to start emulation. This will start Virtua Cop 3 emulation with Demulshooter and allow 2 player with what seems like perfect aim for both players. I did notice the game crashed about 7 min into a normal mode game but I believe that is a known issue. Otherwise it seems to play great!

Sorry again if this has already been posted! You will need to change the WinActivate to whatever version of cxbx you are using.  I am using Cxbx-Reloaded 51d5759a (Feb  8 2020)

Thanks!
[/quote]

very interesting, thanks! I don't use hyperspin or rocketlauncher, nor have I ever used an AHK (do you download a separate program?), but if I need all this ... I will refer to this post .... in the meantime I use the various emulators and loaders with demulshooter without problems .... only I can't find the version of CXBXreloaded suitable for demulshooter .... I can't even find it on the download page of the various builds of CXBX .... could you pass me a link? many thanks in advance!  :)
« Last Edit: February 17, 2020, 05:20:05 pm by lay72 »

bryhud

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1929 on: February 17, 2020, 09:08:36 pm »
Quote
very interesting, thanks! I don't use hyperspin or rocketlauncher, nor have I ever used an AHK (do you download a separate program?), but if I need all this ... I will refer to this post .... in the meantime I use the various emulators and loaders with demulshooter without problems .... only I can't find the version of CXBXreloaded suitable for demulshooter .... I can't even find it on the download page of the various builds of CXBX .... could you pass me a link? many thanks in advance!  :)


Hi, this is the version I used for the initial setup

https://www.emucr.com/2019/02/cxbx-reloaded-git-20190215.html?m=1

After I had it set up I used the latest development build on the Cxbx page.

Thanks

bryhud

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #1930 on: February 17, 2020, 09:18:29 pm »
Need help with Silent Hill please!

I wanted to get this game working again since the fix for Windows 10 came but I am running into some issues.

First I tried to run the game stand alone with the no cursor.exe and the game starts but when it gets to the point where you would start shooting the game minimizes and I canít get it to focus back and have to kill it via task manager.

So I then tried using all game loader.  I have tried the latest version (347) along with 325, 332 and 333. I can start the game fine in all versions.  I can start a game with both players and can shoot with both players as expected but the aim is way off for both guns. Not sure what I am doing wrong

Can anyone who has this working in all game loader share the settings they used for loader mode, resolutions etc.?

Any help would be appreciated!!

Also if anyone knows of a fix for the game minimizing using just the no cursor exe that would be great as well! 

Thanks in advance!!

williecoiote

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I don't know if anyone would be interested or if someone already got this working and I just missed it but I was able to get Virtua Cop 3 running in full screen with no aiming issues running from Hypersin/Rocket launcher

Below are the steps I used... keep in mind Virtua Cop 3 is the only game I run in CXBX. I attempted to launch the game using the command line but it seemed to prevent demulshooter from hooking the exe so I came up with some simple ahks to do what I needed.


1. Installed CXBX using the Feb 2019 build found earlier in this post.
2. Setup up the buttons per the Demulshooter wiki
3. Copied the cxbx.exe from the latest development build into the CXBX directory. Overwriting the existing, make a backup before doing this.

I configured the video options in cxbx to 1920x1080 with 4x render resolution. I also selected Use Exclusive Full Screen Mode and then I launched the vc3.xbe. Now that the game is loading in full screen i configured Rocket Launcher.

4. Create an AHK exe using the code below to launch the emulator and start emulation,  compile the ahk

Code: [Select]
Run, E:\Emulation\cxbx-Release\cxbx.exe
Sleep 3000
WinActivate, Cxbx-Reloaded 51d5759a (Feb  8 2020)
send ^{f5}
Exit

5. Create an AHK exe using the code below to start demulshooter, compile the ahk

Code: [Select]
#SingleInstance force
Run, demulshooter.exe -target=chihiro -rom=vcop3
    6. Configure the game in Rocketlauncher.
    7. On the Application tab
    8. Set the exe created in step 4 as your application
    9. Set cxbx.exe as your AppWaitExe
    10. Set ExitMethod as Process Close AppWaitExe[/li]
11. On the Pre/Post Launch tab set the PreLaunch exe as the exe created in Step 5 above
12. I also setup a keymapper within RocketLauncher to map button 1 and 2 on the keyboard to my start buttons on my arcade cabinet, along with ESC to my exit button

That was it, now I can start Virtua Cop 3 from hyperspin. When launched it will start demulshooter then launch cxbx, pause for 3 secs, put focus on the cxbx window and hit F5 to start emulation. This will start Virtua Cop 3 emulation with Demulshooter and allow 2 player with what seems like perfect aim for both players. I did notice the game crashed about 7 min into a normal mode game but I believe that is a known issue. Otherwise it seems to play great!

Sorry again if this has already been posted! You will need to change the WinActivate to whatever version of cxbx you are using.  I am using Cxbx-Reloaded 51d5759a (Feb  8 2020)

Thanks!
[/quote]
Hey friend!!!
I followed your tutorial and the virtua cop 3 + aimtrak + Hyperspin worked right here.
Thank you!!!! Thank you!!!! Thank you!!!!
Note: There was no crash in my game, but there is a black fog in the second stage that greatly hinders the vision ...

bryhud

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Great to hear! I will play through again and see if it crashes at the same place!

dimercu9

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*EDIT* - Was able to add a subfunction within launchbox to launch demulshooter first per game, then teknoparrot.

I have demulshooter launching for HOTD4; however, the trigger is not performing any action within teknoparrot. Is there a config I need to edit to get this to fire? Any help is greatly appreciated.
hoping to launch two lightguns with this set-up but haven't had any success with demulshooter yet.

Truthfully, don't fully understand the program at this point despite following this thread closely.
« Last Edit: Yesterday at 01:56:40 pm by dimercu9 »

lay72

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Quote
very interesting, thanks! I don't use hyperspin or rocketlauncher, nor have I ever used an AHK (do you download a separate program?), but if I need all this ... I will refer to this post .... in the meantime I use the various emulators and loaders with demulshooter without problems .... only I can't find the version of CXBXreloaded suitable for demulshooter .... I can't even find it on the download page of the various builds of CXBX .... could you pass me a link? many thanks in advance!  :)


Hi, this is the version I used for the initial setup

https://www.emucr.com/2019/02/cxbx-reloaded-git-20190215.html?m=1

After I had it set up I used the latest development build on the Cxbx page.

Thanks
Mate! I followed your instructions (from point 1 to 3) and it working like a charm...thank you so much!! Now I get fullscreen with dual aimtrak and no mouse cursor on screen! you're great! awesome!  :applaud:

lay72

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Need help with Silent Hill please!

I wanted to get this game working again since the fix for Windows 10 came but I am running into some issues.

First I tried to run the game stand alone with the no cursor.exe and the game starts but when it gets to the point where you would start shooting the game minimizes and I canít get it to focus back and have to kill it via task manager.

So I then tried using all game loader.  I have tried the latest version (347) along with 325, 332 and 333. I can start the game fine in all versions.  I can start a game with both players and can shoot with both players as expected but the aim is way off for both guns. Not sure what I am doing wrong

Can anyone who has this working in all game loader share the settings they used for loader mode, resolutions etc.?

Any help would be appreciated!!

Also if anyone knows of a fix for the game minimizing using just the no cursor exe that would be great as well! 

Thanks in advance!!

This game is a real pain of ass! I tried 3 different dumps...none of these working!
various people have problems with Silent Hill...several and different issues...now i try to help...
If you have already installed all fixes (vidsnd fix, reschange, win10 fix)...and nothing work yet, you can try cccp video codec or K-lite codec...
if nothing work yet, can try to set your Win10 to 1803 build....with a dual boot system, downgrade is not suggested, someone found the solution to all problems in this way....
about me and my crashes problems related Silent hill, I've got a last change...try divx 6.0...hope this help!  ;)

lay72

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Need help with Silent Hill please!

I wanted to get this game working again since the fix for Windows 10 came but I am running into some issues.

First I tried to run the game stand alone with the no cursor.exe and the game starts but when it gets to the point where you would start shooting the game minimizes and I canít get it to focus back and have to kill it via task manager.

So I then tried using all game loader.  I have tried the latest version (347) along with 325, 332 and 333. I can start the game fine in all versions.  I can start a game with both players and can shoot with both players as expected but the aim is way off for both guns. Not sure what I am doing wrong

Can anyone who has this working in all game loader share the settings they used for loader mode, resolutions etc.?

Any help would be appreciated!!

Also if anyone knows of a fix for the game minimizing using just the no cursor exe that would be great as well! 

Thanks in advance!!

This game is a real pain of ass! I tried 3 different dumps...none of these working!
various people have problems with Silent Hill...several and different issues...now i try to help...
If you have already installed all fixes (vidsnd fix, reschange, win10 fix)...and nothing work yet, you can try cccp video codec or K-lite codec...
if nothing work yet, can try to set your Win10 to 1803 build....with a dual boot system, downgrade is not suggested, someone found the solution to all problems in this way....
about me and my crashes problems related Silent hill, I've got a last change...try divx 6.0...hope this help!  ;)

argonlefou

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Okay...I finally have a few days available to update a few things....so here's the first one :

DemulShooter v8.6 :
Quote
- Added Rambo and TooSpicy support for Teknoparrot, and reworked HOTD4 and Let's Go Jungle support
- Lindbergh support compatibility should not break anymore now with Teknoparrot updates


So quickly :
use -rom=rambo and -rom=2spicy for the 2 new games.
For Rambo set your keyboard keys for Start, Coin, etc....and uncheck "UseMouseForGun". Then with demulshooter :LeftClick=Trigger, RightClick=Reload and MiddleCLick=Rage

For 2Spicy uncheck the mouse setting too, and set keys for Start, Coin, Pedal Left and Pedal Right. Then with demulshooter LeftClick = Trigger, Point out of screen to reload/cover
Autofire won't work anymore so playing  the character using the automatic gun will not work (others are OK)

HOTD4 RevC will be added (very) soon, and I think it will totally replace 1st version support
I still have to test LGJ Special and see if it's worth the work or if this is just a dual screen version of the normal game without any new gameplay
Luigi and Lost And Adventure will take a bit more time, because they are 64bits game and I have a lot of code to rewrite for that

Wiki and sources will be updated later
« Last Edit: Today at 08:08:34 am by argonlefou »

punkdark2000

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Okay...I finally have a few days available to update a few things....so here's the first one :

DemulShooter v8.6 :
Quote
- Added Rambo and TooSpicy support for Teknoparrot, and reworked HOTD4 and Let's Go Jungle support
- Lindbergh support compatibility should not break anymore now with Teknoparrot updates


So quickly :
use -rom=rambo and -rom=2spicy for the 2 new games.
For Rambo set your keyboard keys for Start, Coin, etc....and uncheck "UseMouseForGun". Then with demulshooter :LeftClick=Trigger, RightClick=Reload and MiddleCLick=Rage

For 2Spicy uncheck the mouse setting too, and set keys for Start, Coin, Pedal Left and Pedal Right. Then with demulshooter LeftClick = Trigger, Point out of screen to reload/cover
Autofire won't work anymore so playing  the character using the automatic gun will not work (others are OK)

HOTD4 RevC will be added (very) soon, and I think it will totally replace 1st version support
I still have to test LGJ Special and see if it's worth the work or if this is just a dual screen version of the normal game without any new gameplay
Luigi and Lost And Adventure will take a bit more time, because they are 64bits game and I have a lot of code to rewrite for that

Wiki and sources will be updated later

Thanks Argon :cheers:

lllll44

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Hi,
how i config wiimotes to work with demul shooter?