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Saga Rally M2 FFB (bug identified)

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Boomslang:
uh

You DID disable the FFB in Emulator.ini?

Cos there literally is NOTHING that can cause your wheel to be doing any rumbles and judders etc when car is stationary. The FFB Address outputs 0 and which my plugin does not even read

GameOverYeah:
Yea FFB in the emulator ini was / is disabled (I took a video of this behaviour too) the wheel is juddering, vibrating, etc when stationary as if I'm going flat out on dirt... then as soon as I move forward all the FFB stops entirely.... only if I hit a wall do I get FFB. The rumble, judder etc is all removed.

Boomslang:
hm that doesn't really make sense and isn't how my wheel performs at all. What wheel are you using?

I get wierd judders happening on the original M2 Emu before race and stops once moving but none at all with my plugin

GameOverYeah:
I have 3 wheels connected to my rig at the moment thr OSW / CSL Elite / CSWv2.5 they all behave the same. I took a video of the CSL Elite going mental while stationary on the start line and as soon a I pressed on the accelerator the effects all stopped. Once I stopped again, the effects all came back.

It's as if the FFB is inverted... on when it should be off and off when it should be on.

Boomslang:
yea that's wierd and opposite to me here

I would suggest trying to fresh m2 emulator install etc incase something is wrong on the setup. You should not have anything happening at all while car is stationary

As soon as i press accl pedal then forces kick in etc

Also If trying my plugin, lower the min FFB down to 0 instead of 20 to make sure that's not causing any issue since those wheels are alot stronger then my logitech wheel here

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