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Keyboard2Xinput (Virtual X360 pads from keyboard)

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Dainja:
Thanks for this. Been waiting for something like this. However I cant get it to work. Installed everything following the YouTube guide above and added everything to Rocketluncher as the guide said. I’ve tried in Cuphead so far. When I open it up I get a error box message saying:
"Too many arguments. Usage keyboard2XinputGui (mappingfile)"

Please help me out.

Yardley:

--- Quote from: Dainja on October 03, 2019, 01:59:59 pm ---Thanks for this. Been waiting for something like this. However I cant get it to work. Installed everything following the YouTube guide above and added everything to Rocketluncher as the guide said. I’ve tried in Cuphead so far. When I open it up I get a error box message saying “too many Arguments”. Please help me out.

--- End quote ---

Make sure that when you create the profiles you don't give them a long name.

Dainja:
Thanks, I named it Cuph.ini but I still get the:

 “Too many arguments. Usage keyboard2XinputGui (mappingfile)"

So I guess something is wrong in my mapping file? How do you insert LeftShift, Left Control and Left Alt the right way?

[startup]
enabled = true
[config]
Subtract = disable
Add = enable
Divide = enableToggle
Multiply = exit
[pad1]
Up = UP
Down = DOWN
Left = LEFT
Right = RIGHT
z = A
Shift = B
x = X
Space = Y
Alt = RB
Ctrl = LB
c = RT
p = LT
1 = START
2 = BACK

[pad2]
R = UP
F = DOWN
D = LEFT
G = RIGHT
w = B
e = A
q = Y
Left Bracket = X
s = RB
a = LB
Right Bracket = RT
m = LT
D6 = START
D2 = BACK

Schwing:

--- Quote from: angryherbalist on September 07, 2019, 11:24:15 pm ---My first problem is the device order changes, it seems.  If we reboot or whatever, sometimes Player 3 on my cabinet becomes Player 1, even though it is programmed as Pad 3.

--- End quote ---
Could you trt this version: https://kb2xi.schwingsk.net/1.2.0.1/Keyboard2XinputGui.exe : I have modified the timing between the creation of each pad. It's 5 seconds in this version (vs 1 second in the standard version); it's annoyingly long but it might explain why you get out of order pads. If this fixes your problem, I'l make a version with this delay configurable.

--- Quote from: angryherbalist on September 07, 2019, 11:24:15 pm ---My second problem is that it isn't really working reliably.  The following games don't even recognize the devices:
-Ultimate Marvel vs Capcom
-Marvel Alliance 2
-Gauntlet Slayer Edition
-Towerfall Ascension

I'm going to be trying others, but why would these games not recognize it if Windows thinks they are 4 distinct 360 controllers?

Thanks in advance!

--- End quote ---
What versions of Ultmate Marvel vs Capcom are you using? I'm using the steam version, updated and it works just fine. Same for Gauntlet Slayer Edition. I don't have the other two  :(

Schwing:

--- Quote from: Yardley on October 02, 2019, 11:10:23 am ---Hey Schwing, I've come across a bit of a problem lately. It seems that the program doesn't respond to multiple simultaneous button presses. I only have a 6 button control panel so for games that support the use of multiple button presses simultaneously to performed an action, i.e. light + heavy attack = throw (as opposed to having a dedicated throw button), the program doesn't seem to work. I was wondering if this is something that can possibly be addressed in a future update? Thanks!

--- End quote ---
Do you have an IPAC? That's what I have and I don't have this problem (example: Marvel vs Capcom 3 Ultimate: you need to press 2 buttons to switch characters): could you look in the game controler properties and try your buttons there? I have no problem pushing multiple at once:

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