Found and finished the "special color dungeon" man, they didn't put a ton of effort into it. Just 2 color related "puzzles" in a *VERY* small dungeon. The reward was worth it though, I took the damage reducing tunic, but I wish there was an option to keep the player sprite green.
I was going to use the damage increasing tunic, but I tend to screw around *A LOT* and this will help. I get hit with boulders while digging up dirt more often than I get hit by actual enemies. Running and jumping across big gaps is surprisingly cathartic and leads to me dicking around even more, and getting hit by enemies whilst acrobating around.
I was googling sequence breaking in this game and apparently pretty much all of them require screen transition glitching, and it was patched in the DX version, whomp whomp. I plan to finish this game up this weekend *fingers crossed*
My only lasting gripe now is, the game is pretty easy. I've only died a few times and every single time was I screwed around too much. I don't think I'll bother to do a no death run for this game despite the low difficulty curve. And yes, I realize I'm jinxing myself for like a super hard end boss or something. This game *DOES* make we wanna play LttP again though.