Here I will post my own GroovyMAME build based on official sources plus extra modifications imported from ARCADE
http://arcade.mameworld.info (new derrative based on MAMEUIFX) and no nag patch. Some of those changes created by me.
Differences against standard GroovyMAME:
- no nag - no loading screens or disclaimer info (use option 'skip_gameinfo 1' in mame.ini to activate this function)
Sound modifications:
- enable stereo sound in Truxton 2
- QS1000 volume boots (games using this chip has louder audio output)
-
audio level fix for m72 driver removed in 232
- audio level fix for Side Arms
- frequency modification for several audio chips for proper audio speed (Aliens, Crime Fighters, Simpsons, Vendetta) removed in version 239
- fix for Crude Buster, Dark Seal and Vapor Trail (now sound does not change it's pitch/speed during attract mode/game) removed in version 213
- Better NMI value for Jail Break (proper audio pitch?)
WILL BE REMOVED in 254, barely noticable- fix for Gradius/Nemesis (discrete emulation is bypassed so no strange audio during play) removed
Video modifications:
- hack for fixing sprites in neogeo driver
(at the moment title screen in sengoku2 is a bit broken) This was always complicated to keep and could cause trouble in driver.- removed custom position and size in astrocde and cidelsa drivers (looks very bad on TV/Arcade monitor)
- restored resolution 256x240 (from 240x240) in remaining games in btime driver as well in scregg driver
- video fix for Metamorpic Force (proper offsets)
WILL BE REMOVED in 254, I don't know if it's ok or not- small colours fix in nemesis driver (games have now slightly more brighter picture, seems to be more accurate)
- visible area modifications in in ssv driver (changed Air Blade; Dyna Gear)
- visible area modifications for many games in neogeo driver (mostly from 320x224 to 304x224 but for four games even to 288x224 - Zed Blade, Goal!Goal!Goal!, Gururin, Zupapa)
- visible area modification for X-Men,
-
visible area modification Go Go Mr. Yamaguchi [not in ARCADE32/64] removed for now - needs source update
- visible area modification Super Contra, Gang Busters, Thunder Cross, Teenage Mutant Hero Turtles, Bells'n'Whistles [not in ARCADE32/64]
- visible area modification for Battle Rangers, Double Dragon, Double Dragon II, Thunder Strike, China Gate, Garyo Retsuden [not in ARCADE32/64]
- visible area modification for Express Raider, Exzisus, Liberation, Nova 2001, Rock'n'Rage, Riot City, Wonder Boy 3, Aurail [not in ARCADE32/64]
- visible area modification for Mad Crasher, Gladiator 1984, Super Cross II, Jungle King, Sea Fighter Poseidon, Xain'n Sleena [not in ARCADE32/64]
- visible area modification for many games in namcona1 driver [not in ARCADE32/64]
- visible area modification for many games in system1 driver [not in ARCADE32/64]
- some video fixes in taito_f3 driver (continue screen in Greed Seeker is now visible, the same goes to intro text in Arabian Nights)
Misc modifications:
- slow rendering fix for namconb1
- more accurate video timings in Green Beret
WILL BE REMOVED in 254, is it needed ?- swapped some IRQ handling in megasys1 driver
32bit build modifications:
-
d3d fix for old video cards removed from version 216
GroovyMAME source (up to version 227):
HEREGroovyMAME source (from version 228):
HERENo nag source:
HEREAll files (builds, sources) are now
HERENOTE. Those are only main EXE files. You are still need remaing files from official mame pack.