Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: GroovyMAME vs GroovyArcade  (Read 3446 times)

0 Members and 1 Guest are viewing this topic.

pacboy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 44
  • Last login:December 24, 2019, 09:18:52 am
GroovyMAME vs GroovyArcade
« on: May 03, 2017, 11:25:37 am »
Sorry another noob question.  What are the advantages of using GroovyArcade over GroovyMAME (if any).  Why is the Linux version better than the Windows version?

buttersoft

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 950
  • Last login:Today at 02:40:18 am
  • Is running at 15kHz
Re: GroovyMAME vs GroovyArcade
« Reply #1 on: May 04, 2017, 12:12:09 am »
Sorry another noob question.  What are the advantages of using GroovyArcade over GroovyMAME (if any).  Why is the Linux version better than the Windows version?

Right now I think Windows/GM is ahead, due to lower input latency. I haven't really been keeping up with this though.

I'm not sure if Linux would give you  faster machine overall if you want to run 3d games windows chugs on. However, on Linux you can just install the modelines you need, you don't require crt_emudriver and a compatible Radeon card or similar solution for 15kHz and/or extra modes.
« Last Edit: May 04, 2017, 12:15:17 am by buttersoft »

Sledge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 464
  • Last login:February 10, 2020, 05:31:34 pm
Re: GroovyMAME vs GroovyArcade
« Reply #2 on: May 05, 2017, 06:14:03 am »
Plus windows has nice and shiny front ends (hyperspin) which some people like
Whereas i don't think Linux has anything like that

but if you know how to use Linux and don't want a fancy FE then up to you :)

RobeeJ

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 95
  • Last login:Today at 03:02:17 am
Re: GroovyMAME vs GroovyArcade
« Reply #3 on: May 10, 2017, 03:16:24 am »
Plus windows has nice and shiny front ends (hyperspin) which some people like
Whereas i don't think Linux has anything like that

Apart from Attract Mode?
http://attractmode.org/download.html

I'm not sure what HyperSpin is like these days, but when I abandoned it for Attract it hadn't had an update for about a year and Attract was way better. You can also use it on multiple platforms including Windows. :)

There is also RetroArch which is more than a front end, and probably other options too that I'm not aware of.

blontic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 80
  • Last login:February 06, 2020, 04:25:20 am
Re: GroovyMAME vs GroovyArcade
« Reply #4 on: May 15, 2017, 10:38:41 pm »
I dumped Hyperspin for attractmode ages ago. So much easier to setup and get going.

I use the Linux version (groovyarcade) at the moment and don't really notice any latency. It may be there but it's just so easy to get a machine up and running. Would love to see the difference now that GroovyArcade 2017 is out.

DoogyRev

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 35
  • Last login:July 04, 2019, 08:24:49 am
  • I want to build my own arcade controls!
Re: GroovyMAME vs GroovyArcade
« Reply #5 on: May 17, 2017, 02:29:46 pm »
Windows MAME has the advantage that you can use multiple keyboards or mice independently and WinUAE is amazing if you're into Amigas. Other than that, once you have Attract Mode set up you might not be able to tell the difference. You can get rid of all the loading screens and use auto login to hide Windows completely.  However, GroovyArcade is free AND cool, Windows is neither of those things.

donluca

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:Today at 03:12:54 pm
  • I want to build my own arcade controls!
Re: GroovyMAME vs GroovyArcade
« Reply #6 on: May 17, 2017, 06:53:17 pm »
Isn't there an additional frame of input lag in Linux due to SDL page flipping?
On a scale of fakeness, from more genuine to more fake, we'd have:

1.- Plastic plants (cf. Fake Plastic Trees)
2.- Inflatable dolls
3.- Arcade cabinets with LCD monitors