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Author Topic: Anyone got center spring working with x360e?  (Read 4162 times)

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Boomslang

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Anyone got center spring working with x360e?
« on: November 22, 2016, 05:00:58 am »
I was trying to setup a game called redout on my cabs with fanatec gt2 wheels. Kinda similar to wipe out and f zero but was bummed when I relised it had no wheel support.

However found out about x360e and have got it working pretty good and even got some ffb when I hit walls etc. However I get no center spring at all which sucks, has anyone found a way to add this?

Howard_Casto

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Re: Anyone got center spring working with x360e?
« Reply #1 on: November 22, 2016, 11:07:03 pm »
Well I can write a program to set a spring, but typically whatever app has focus resets it.  Do you have profiler software for the wheel?  Maybe add 360e as a game and override the spring settings?

isamu

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Re: Anyone got center spring working with x360e?
« Reply #2 on: November 23, 2016, 09:57:24 am »
x360ce doesn't support spring. You need to use this alternative from Racer_S, which I think i uploaded ages ago. Adjust the parameters using the ini file.
« Last Edit: November 23, 2016, 10:03:40 am by isamu »

Boomslang

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Re: Anyone got center spring working with x360e?
« Reply #3 on: November 24, 2016, 03:27:10 am »
awesome isamu it works well

unfortunately I can't copy this straight over to my game with the other dll files as I have to overwrite xinput3.dll and then my wheel doesn't work ingame anymore.

However I can launch the xinput test program (and keep open) and then launch redout and then it seems to work so im happy!

Much better having center spring while racing around and still has the ffb when I hit walls etc

isamu

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Re: Anyone got center spring working with x360e?
« Reply #4 on: November 24, 2016, 07:01:08 am »
awesome isamu it works well

unfortunately I can't copy this straight over to my game with the other dll files as I have to overwrite xinput3.dll and then my wheel doesn't work ingame anymore.

However I can launch the xinput test program (and keep open) and then launch redout and then it seems to work so im happy!

Much better having center spring while racing around and still has the ffb when I hit walls etc

No problem mate! That's why Racer_S made this app, because it's purpose is for games such as this. Comes in handy in MAME games too, like Ridge Racer, etc. Oh and in MAME I made a batch file that when clicked upon, launches the rom and the XinputTest exe, so the spring kicks in automatically  :cheers:

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Re: Anyone got center spring working with x360e?
« Reply #5 on: November 24, 2016, 10:06:02 am »
awesome isamu it works well

unfortunately I can't copy this straight over to my game with the other dll files as I have to overwrite xinput3.dll and then my wheel doesn't work ingame anymore.

However I can launch the xinput test program (and keep open) and then launch redout and then it seems to work so im happy!

Much better having center spring while racing around and still has the ffb when I hit walls etc

If you mean in your system dir, windows looks for dlls in the parent folder of the game first, so you may be able to put it there and override.  It doesn't always work, but it usually does. 

BadMouth

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Re: Anyone got center spring working with x360e?
« Reply #6 on: November 24, 2016, 12:05:09 pm »
He's got the x360ce DLL in the game folder being used.  The issue is that he needs to use two custom DLL files simulteneously for different purposes.