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Author Topic: PC Engine/Turbo Grafx 16 Mini announced!  (Read 412 times)

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opt2not

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PC Engine/Turbo Grafx 16 Mini announced!
« on: June 11, 2019, 08:40:21 pm »
Just announced at E3, they're releasing 2 versions of the PC Engine, the white PCE and the Grey Core Grafx, and in the NA regions we'll get the Turbo Grafx 16.

6 titles confirmed for now:

R-type
New Adventure Island
Ninja spirit
Ys Book 1 and 2
Dungeion Explorer
Alien Crush

They're also going to release a multi-tap!  That's a step further than all the other mini's on the market.

I'm looking forward to this, mainly because I want new replacement PCE controllers that I can hack to use on my original console.  I wonder if they'll have the 3-button and 6-button versions...
« Last Edit: June 11, 2019, 08:42:02 pm by opt2not »

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #1 on: June 11, 2019, 09:12:27 pm »


This one might be amazing. TG16 hardware is way too expensive and rare, so just the controllers would be worth it for me.

Also, wasn't Y's book I and II a CD game? This could go very right and help to introduce some amazing and nearly forgotten classics to a new generation.

*Edit* Where did you hear about the multitap? That isn't in this video.
« Last Edit: June 11, 2019, 09:16:25 pm by KenToad »

Howard_Casto

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #2 on: June 11, 2019, 09:34:31 pm »
Yeah the controllers and accessories are expensive.  Then again they are essentially NES gamepads so I don't know how necessary they are for an authentic experience. 

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #3 on: June 11, 2019, 09:53:33 pm »
They're very similar in terms of layout, but the D-pads feel different, for sure. In the end, I guess it would be mostly for the novelty, since the in-game effect will be insignificant and the tg16 mini controllers probably won't be compatible with any other hardware.
« Last Edit: June 11, 2019, 09:55:18 pm by KenToad »

opt2not

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #4 on: June 11, 2019, 10:29:55 pm »

*Edit* Where did you hear about the multitap? That isn't in this video.
It was mentioned in the E3 interview with the Konami producer.

Yeah the controllers and accessories are expensive.  Then again they are essentially NES gamepads so I don't know how necessary they are for an authentic experience. 
Well the stock NES pads didnít have Turbo features. Also, the NES doesnít have 3, or 6 buttons versions.
Lastly, the d-pad and buttons have a different feel to them than the NES. Theyíre better at hitting diagonals , and have a softer feeling overall. I like Ďem, but YMMV.

One thing that bugs me is you canít find replacement parts for the PCE controllers. People take the NES conductive silicon pads and throw them in their PCE controllers as a replacement, but they donít feel right.

Iím hoping a company like 8bitdo Extends their line to include these controllers.

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #5 on: June 11, 2019, 10:58:59 pm »
If you pause the video while the gameplay footage is showing, you can see other games like Dracula X, Lords of Thunder, Blazing Lazers, and Ginga Fukei Sapphire, for example.

I hope that they are planning to include all those on the American system. In any case, it's cool to see some of the best games, especially PC Engine grails.

pbj

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #6 on: June 11, 2019, 11:43:50 pm »
I've tried to get into this system a few times and it's all basically simple NES games with better graphics. I almost bought one back in the day, but the game store owner intervened and showed me the wall of Genesis games vs the shelf of TG16. I recall the Genesis had only been out like 3-4 months. Anyway, no regrets.

That aside, this might be cool depending on price.
This forum needs more threads about Arcade 1Up cabinets.

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #7 on: June 11, 2019, 11:59:58 pm »
The US marketing was completely mishandled. Keith Courage? Eventually, Bonk was at least cool, but Splatterhouse was the only game I remember even mildly wanting to play early in the system's life on US store shelves, or single shelf. :)

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #8 on: June 12, 2019, 10:13:12 am »
https://www.konami.com/games/pcemini/us/en/

The website mentions the multitap being available, but it also looks like dual usb ports for the controllers are already built into the system. I guess bomberman and dungeon explorer will be the multitap games. If its USB, will the multitap just be a USB hub?

Looks like Dracula X and maybe Super Star Soldier are Japanese exclusives. :timebomb:

But hey, Japan won't get turbo switches on their controllers.

« Last Edit: June 12, 2019, 10:22:16 am by KenToad »

Howard_Casto

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #9 on: June 12, 2019, 01:27:39 pm »
I've tried to get into this system a few times and it's all basically simple NES games with better graphics.

That's true for the most part but it has an impressive library of shooters.  That being said the majority of the library is pc-engine only, so technically the tg-16 itself sucks.  Been looking into getting the genuine article, but it's out of my price range considering how few games I actually want to play.  I'll bet 10 bucks they sell this over-priced though. 

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #10 on: July 12, 2019, 01:04:48 pm »
The full gamelist has been revealed. From what I can tell, the US version is going to have more Japanese language games than English language games. That's odd, but I guess providing official translations would have been too much investment.

Gamelist, especially the Japanese games, has some real oddball stuff, such as Cho Aniki (bizarre bodybuilder shooter), and Appare! Gateball (appears to be a croquet game with horrible graphics).

Some of the Japanese titles, such as the Neutopia's, are present in both Japanese and US versions, so the number of unique games is in the upper 40's, rather than the advertised 50.

The multitap looks like a generic USB hub with a PC engine multitap shell slapped on it. We will have to wait and see if a generic hub can be used to add extra controller ports.

It looks like the accessories such as the extra controllers and the tap will all be white to match the PC Engine. Hopefully, there will be extra black TG16 controllers for sale.

They are selling the USB AC adaptor wall plug as an extra accessory, so I guess you just get a usb power supply with no way to plug it into the wall?

So far, I'm not sold. If they would have subtitled the Japanese games, or at least included the existing English language version of Dracula X, Rondo of Blood (even just the text), this would have been a no-brainer. Of course, it will get hacked, but I wish that Konami could just get it mostly right straight out of the box.

Howard_Casto

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #11 on: July 12, 2019, 01:31:20 pm »
Well the gui and the emulator also matter.  To those that think it doesn't, please see the psx classic sales figures.  ;)

pbj

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #12 on: July 12, 2019, 01:35:20 pm »
Could have translated Snatcher, too....

 :dunno
This forum needs more threads about Arcade 1Up cabinets.

KenToad

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #13 on: July 12, 2019, 03:19:05 pm »
One thing I didn't notice at first is that there are at least two Supergrafx games on the Japanese list, Aldynes and Daimakaimura,  the Japanese version of Ghouls and Ghosts.

Howard_Casto

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Re: PC Engine/Turbo Grafx 16 Mini announced!
« Reply #14 on: July 17, 2019, 11:49:57 pm »
So you know that other foot I was talking about?   Yeah half of the games are the Japanese releases and they didn't translate them.... so another console with a garbage game list.  Let's see how easy it is to hack and what the interface looks like.... I was really hoping they would do this one right, but it's Konami, so I guess we are lucky it isn't some kind of pachinko machine.