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Author Topic: VMMAKER - Freezes  (Read 1230 times)

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philexile

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VMMAKER - Freezes
« on: January 09, 2016, 06:56:03 pm »
Hello,

Whenever I try to load an INI with VMMaker without generating modelines from Mame, the program crashes. Please see the image below:



I've also tried to delete the modelines from the driver, but that also freezes the program and I have to hard reboot. When I do, none of the new modelines have been installed.

Could you please advise?

Thank you

Sledge

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Re: VMMAKER - Freezes
« Reply #1 on: January 09, 2016, 08:43:58 pm »
Something very similar happened to me too, but only once.
Left it for a while, and nothing happened, so i rebooted PC and there was no driver present...
Reinstalled driver, and everything was ok.

How many times did you try to do this?

Calamity

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Re: VMMAKER - Freezes
« Reply #2 on: January 10, 2016, 03:54:47 am »
Please download beta 5. I added a delay to avoid this problem (not documented in the change log).

Basically when restarting the device the program first turns it off, then it turns it on again. I added a delay in the middle. If this keeps causing problems I'll need to make this feature optional, and go back to the continuous add-modes->restart hell cycle. This is only needed for legacy cards however.

Sledge, if you see the issue again, instead of reinstalling the driver, go into device manager and re-enable the video card manually.

Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

haynor666

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Re: VMMAKER - Freezes
« Reply #3 on: January 10, 2016, 07:47:33 am »
It's fixed - I installed couple time different modelines and VMMaker always after some time correctly resets video card.

philexile

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Re: VMMAKER - Freezes
« Reply #4 on: January 10, 2016, 12:13:04 pm »
I reinstalled the driver, along with beta 5 and that resolved the issue. Thanks!