Main > Driving & Racing Cabinets
Mame force feedback support? Hard / Race Drivin
offset:
Very cool discussion in this thread, I'm new to the RacerCab stuff.
I'm fixing up a Hard Drivin that I picked up recently, I think on my Upright/Compact, it uses an optical encoder for steering and not sure if there is a pot on it as well, still taking it apart to clean up and figure out all the inputs. The strain gauge on the brake was a unique idea.
Hoping to get some ZeroRam for it, so that I don't have to re-initialize the input settings each time I power cycle.
Thread on KLOV here (see URL below), and yes, this will stay all original running on PCB, just curious how far the rabbit hole goes with MAME emulation as over time these cabinets don't get the credit they deserve and probably end up in landfills.
http://forums.arcade-museum.com/showthread.php?t=357641
And yes, being able to create custom courses would be awesome!
baritonomarchetto:
Compact steering wheel is optical, yes.
Mame is not an option ATM because unfortunately you cannot reproduce the main feature of the game: the force feedback.
Just for the record, your cab (a compact/upright) uses a standard res monitor instead of a med res like the cockpit. The brake is a switch, not a strain gauge like the cockpit version. The shifter is a simple 4 microswitch shifter. All this makes the compact version way more easier to use mame in with respect to the cockpit, but the not supported ff and the fact that 90% of the cases the pcb issues can be fixed easily thanks to the great built in self tests, make mameing this cab not the right choice in my opinion.
isamu:
--- Quote from: BadMouth on October 08, 2015, 04:02:27 pm ---I was actually going to post earlier that maybe we (says the guy who can't code) should make our own fork of MAME just for driving games.
Combine RacerMAME with CabMAME.
Keep it based on one static version of MAME so nothing gets broken.
Don't care if it's done "properly", only care that it works for us. ;D
--- End quote ---
I am down for this idea and think maybe we should even consider kickstarting it.
offset:
Speaking of RacerMame and CabMame (never heard of this one, will check it out), are these being tracked as forks on github since mame is now on github?
Last time I tried to track changes between RacerMame and latest Mame as an example, it was hard for me to tell which things have been applied from Racermame into the master branch of mame
https://github.com/mamedev/mame
baritonomarchetto:
You can download the zipped exe and take a look to the diff file.
As i said, racermame nowadays is more a patch collection than a "fork" being that the original work is limited (mame went more and more "good as it is" for racing cabs since ver 0.106)
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