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Mame force feedback support? Hard / Race Drivin

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offset:
Anyone know if MAME has made any progress on force feedback support for Hard / Race Drivin?

BadMouth:
Not that I'm aware of. 

Simple outputs are supported via MAMEHooker.
So if the game had a shaker motor that can be turned on and off, you can have rumble for those games.
(if the output has been hooked up in the MAME driver)

Real directional force feedback though the steering wheel isn't possible though.

Xiaou2:
Hard & Race Drivin's wheel was something like a washer / dryer motor.  Very powerful,  especially when turned to the Max setting.

 The FFB was directly on the shaft, that runs through the motor itself.   (on most versions of the game)

 
--- Quote ---Real directional force feedback though the steering wheel isn't possible though.
--- End quote ---

 Anything is possible if you throw enough money and the correct people into it.

 The problem is that most devs admittedly do not even care for racing games...    and then you have the issue of getting a hardware standard in place.. and one that the Devs will allow.

 Hardware deveopers and resellers refuse to invest in new products that are not supported in mame...  because they are fearful that nobody will provide support for them.   So no hardware solutions will exist.. Until there is support, and or a cooperation formed to bring these desired and needed options to the market.

 Whats most sad... is that there are cabinets that people acquire... that go bad over time.   The repair costs are often too high, and the resale of the cabinet is often too low...   so these cabs are often gutted and butchered.

 If mame supported these cabinets far better... then such a person would easily insert a PC into the machine,  and directly interface with the original controls.   Thus.. keeping the game from getting fully parted out... and hacked beyond belief.

 Later..  if someone got the deire to return the cabinet to the former original state... they could do so with far greater ease.  Rather than trying to hunt down various parts.. and remake wire harnesses..etc.

 I really think we need to start focusing on far better hardware solutions.. and start offering them to the people.
Its a waste having generic controls that are flimsy, break easily, and do not control the games anywhere near correctly or as nicely.

 People are more than willing to pay for high quality game controls...   from Namco Coil drivin lightguns...  to full force feedback wheels, and realistic pedals.

 Look to the Racing Sim market.    There are high quality parts for their hobby all over the place..   and the games build in support for them, because these Devs actually like to play the games with good controllers.  (and or are just really great about appeasing the desires of their customers)

 People also need to voice their desires as well.

 The great thing about making arcade quality controls... is that the market support not only mame / emulator cabinet originals...  but also, the actual arcade machines... AND possibly the racing Sim crowd to boot.


 As far as I know... we cant even get more than 2 speaker support out of mame yet.   Quite sad,  IMO...  especially since pretty much every Generic motherboard comes with built-in Realtec multi-channel outputs.  (Which has been basically a standard for probably well over 8 years)

 Cheesy video players can support it... but not mame / emulators ?

Howard_Casto:
Aside from a few byoac faithful, I was the only one even looking into force-feedback (I did most of the non-lamp outputs currently in mame).  It's super time consuming though, so unless it's a game I like, I have a hard time justifying the time sink.  Maybe one winter I'll get bored and do them all.  ;)

Fursphere:

--- Quote from: Xiaou2 on October 07, 2015, 05:53:24 pm --- The great thing about making arcade quality controls... is that the market support not only mame / emulator cabinet originals...  but also, the actual arcade machines... AND possibly the racing Sim crowd to boot.

--- End quote ---

Having just recently started moving to the 'sim racing' market myself, I can tell you that "arcade controls" and "sim controls" have very little in common.  Arcade games are about eating quarters after all.  :)


--- Quote --- As far as I know... we cant even get more than 2 speaker support out of mame yet.   Quite sad,  IMO...  especially since pretty much every Generic motherboard comes with built-in Realtec multi-channel outputs.  (Which has been basically a standard for probably well over 8 years)

--- End quote ---

Are there any arcade games (emulated in MAME or otherwise) that actually support multi channel (greater than 2) channel output??  Arcade cabinets aren't really built to support any kind of surround sound for the most part, and it would increase the cost of the cabinets, while adding very little (if any) value to the 'arcade experience'.  Most arcades are so damn noisy you can't hear the games anyway...

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