Hi all, First off, huge applause to calamity for all this amazing CRT-centric lovelyness!

have spent the weekend setting up all my hardware and amazingly got everything up and running on my Taito Egret 3 with a Thomson monitor (it was v. cheap refurb)
So now everything is running, I have one final calibration problem, but am unsure wether its an Arcade OSD or groovymame issue.
My monitor is set to vertical for vertically scrolling shooters mainly. I'm using win7 and the super resolutions.
When playing a game in 15 Khz, there is some stretching going on, it's more scaled down at the top of my rotated screen than it is on the bottom creating a weird warping effect when anything is scrolling. (mocked up example image attached)
It seems that the bottom is scaled 100%, judging from calibration screens, and gradually scales to about 70% at the top.
As the screen is rotated to to vertical, I guess this means when in normal orientation it is an issue on the horizontal axis. I read that super resolutions have "shimmering" issues but I can't describe it like that, it's more like the warping you get on a "just" mode on a widescreen TV. but only squished on top (far side on a normal oriented monitor)
In interlaced mode on the desktop while in windows, the screen seems fine, judging from the Arcade OSD grid.
Can anyone suggest where to start on solving this issue? The adjustment pots inside the cabinet dont seem to allow for this type of adjustment / compensation.
The photo attached is as much info on the monitor as I can get...
Thanks!!