Fair enough!
All the games I listed are all a compromise to gameplay. Some more than others. Some games translate directly to a star wars yoke, like Paperboy. The shooting games have been a total blast and I seem to be as good at them with the yoke or with the actual gun. The driving games are a little more of a compromise, but playable enough, that I wouldn't buy a driving cabinet just for them. I was showing my kids how to play the new games and they understood the shooting games right away, the driving games took some explaining (especially on the shifting parts). Spy Hunter just seems like too much of a compromise, and near impossible for guests and my kids to figure out. Your points make sense, and it could be ok for myself, but I could see people not really figuring it out. I also won't cut a hole in my Star Wars control panel, but if it was a different panel, I would.