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New Big Blue frontend released

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TeamTEOR:
So glad to see something new being developed. I may just give this a whirl as I am tired of all of the problems I am having with maximus arcade since upgrading to windows 7 from XP.

bulbousbeard:

--- Quote from: keilmillerjr on January 12, 2015, 07:24:14 am ---Allow option in the config utility to remove EXIT from in game menu. You would not want an end user to get back to windows easily.

--- End quote ---





empardopo:
I get the next error

--- Quote ---Firma con problemas:
  Nombre del evento de problema:   CLR20r3
  Firma del problema 01:   bigblue.exe
  Firma del problema 02:   1.0.0.0
  Firma del problema 03:   549b4cc7
  Firma del problema 04:   irrKlang.NET4
  Firma del problema 05:   1.0.4534.25937
  Firma del problema 06:   4fc77113
  Firma del problema 07:   187
  Firma del problema 08:   69
  Firma del problema 09:   System.Windows.Markup.XamlParse
  Versión del sistema operativo:   6.1.7601.2.1.0.256.4
  Id. de configuración regional:   3082
  Información adicional 1:   0a9e
  Información adicional 2:   0a9e372d3b4ad19135b953a78882e789
  Información adicional 3:   0a9e
  Información adicional 4:   0a9e372d3b4ad19135b953a78882e789

Lea nuestra declaración de privacidad en línea:
  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0c0a

Si la declaración de privacidad en línea no está disponible, lea la declaración de privacidad sin conexión:
  C:\Windows\system32\es-ES\erofflps.txt


--- End quote ---
when I launch the frontend.

I'm using W7 64bits.

Any idea?

Greetings!

Btw, in what language have you programmed it?

bulbousbeard:

--- Quote from: empardopo on January 13, 2015, 06:19:58 am ---when I launch the frontend.

I'm using W7 64bits.

Any idea?

Greetings!

Btw, in what language have you programmed it?

--- End quote ---

C#. Do you have .NET 4.5.2 installed?

http://www.microsoft.com/en-us/download/details.aspx?id=42643

If you have it installed, try repairing .NET and making sure you have .NET security updates installed.

bulbousbeard:
I've been busting ---my bottom--- on this thing to get in some awesome new features before the next release.

I completely rewrote Big Blue's input handling to use the Raw Input API. This is not only lower latency, but--you guessed it--Big Blue now not only supports mice, but it also supports multiple mice. This means you can have an all-trackball cabinet and still fully control everything--even the two players in the mini-game. For testing purposes, I've got three mice hooked up to my computer here, and I can use one to control the Rampage monsters, one to control the R-Type ship, and one to control the volume.

What was that? Yup, Big Blue now has global volume controls that can be mapped to not only keyboard keys but also mice axes. This means that you can get separate spinners to use just for volume controls on your cabinet with no additional software installed. I really want this next release to be impressive, so I'm going to test the crap out of everything on my cabinets until I feel everything is rock solid, but I'm confident that this thing is going to have the most unique features of any frontend for windows by the next release.

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