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New Big Blue frontend released

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bulbousbeard:
New version released with Escape key override and some other fixes.

https://www.youtube.com/watch?v=EFuJLkE7NcI&feature=youtu.be

bulbousbeard:
I added a useful new feature for SDLMAME, Retroarch, and other OpenGL programs, and I put in the option so you can decide whether or not you want to disable the mouse cursor.

bulbousbeard:
I made the morning --> afternoon --> night transitions dynamic, so the frontend will actually change while you're playing. Sort of Yu Yu Hakusho esque.



I have two more big features in the works, and I think I'll be able to call this frontend finished.

bulbousbeard:
Busted ---my bottom--- all weekend, and here's what I've got to show for it:

* Big Blue has video preview support
* Windowed mode is available
* Multi-monitor marquee support
* Dynamic time transitions

keilmillerjr:

--- Quote from: bulbousbeard on January 11, 2015, 06:44:40 pm ---Busted ---my bottom--- all weekend, and here's what I've got to show for it:

* Big Blue has video preview support
* Windowed mode is available
* Multi-monitor marquee support
* Dynamic time transitions



--- End quote ---

I love the additions you worked on this weekend, as seen in the video. Finally decided to give BigBlue Frontend a try. Using the 01042015 release. I am very impressed.

Here is a few of my suggestions to make this awesome front end even better:

* Allow option in the config utility to remove EXIT from in game menu. You would not want an end user to get back to windows easily.
* Allow option in the config utility to skip the in game menu all together and directly SHUTDOWN.
* Allow game lists to read and sort catver.ini for M.A.M.E.
* Default Key Bindings match M.A.M.E.'s default keys.
* Is there LEDBlinky support?
* Some sort of indication as to which list you are viewing.
* Ability to add/remove to favorites from frontend.

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