Thanks to everyone for the kind words. Honestly, the biggest challenge for me would be finishing this by December. As exciting as it would be to get a nomination, I'm going to make sure I do this right the first time, which unfortunately means it could still take a while. I should be able to have the system glued together by then, but I'm not sure about having the sideart done by then. I've also had long bouts of working on this pretty hard and then getting burned out and picking it up later - I am sure you all can relate

. One step at a time...and then I need to make my driving cabinet extension for this guy as well

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Both. When I see big grilles like those on cabinets, I think of the layouts you see in stores when you go buy them. You know, the ones where they are mounted on boards in rows so you can compare? 
Ah yeah I see where you are coming from. It doesn't seem to bother me so much. I could move the speakers inside and put a smaller cover on them, but I was fine using the stock speaker covers. The sub is actually some old thing and I wasn't sure of a good way to cover it, so I just got the polk audio 8" cover. There are small things I would like to change though, like moving the sub cover a little higher to account for the diamond kickplate pattern I put at the bottom. Oh well. The speakers and sub rock for playing Rock Band/Guitar Hero though (via the 360)!
Nice joystick animation! 
Yeah, I really liked the one for hyperspin but I wasn't going to drop $25 on a membership/donation when all I wanted was an animation, so I just traced over that/improvised in photoshop and tried to animate it as best I could. Made it the same shade of blue to match my P1 joystick too. I'll be making a separate animation for the steering wheel when the loader is in "racing mode." I've already drawn out an exact copy of the Fanatec GT2 wheel which I'll be using. Also need to still do animations for my rock band guitars/drum set, which I'll get to eventually...
I'm sure this is a long stretch... How easily can your x360 loader, Control Screen & HDMI loader be integrated into Hyperspin? Really great work on everything!
I have no idea since I've never actually used hyperspin. Loading an X360 game is cake if you have RGH/JTAG. You just install the FTPDll.xex plugin with DashLaunch. Then you can connect to your system on port 7564 and launch any xex via a simple "EXEC /Hdd1/Path/To/Game/default.xex." I found one stupid game - outrun online arcade - didn't work as the full version once extracted from an XBLA title to plain .xex files, so I downloaded the xbox SDK and looked at some of the open source files from FreeStyle dash to make a launcher that will launch XBLA titles without needing them extracted. It might work for games on demand as well, but I'm getting off track. The trickiest part of automatically integrating with a 360 is all of the soldering work and all of the relays I needed to automatically switch the joysticks and buttons. I suppose it's a bit ballsy to solder to some pads but if you've already done JTAG/RGH yourself you should be fine!
The control screen hits a SQL db where I am (still) manually putting in different button assignments. I also remap a bunch of controls to see what is most comfortable. It would take a while for anyone to easily use it. I also have the layouts on the control panel specified per type of game - so a normal game will have joystick + 8 buttons. 3 and 4 player games will show two joystick logos and 2 360 logos. Gun games will have gun button assignments, etc. The control screen really is just a browser window - the controls page is a website that updates when you change which game is highlighted selected in the loader. Some jQuery there and that's that.
Not sure what you mean by HDMI loader. And thanks!