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Author Topic: Control Panel for SSFIV:AE  (Read 1167 times)

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Generic Eric

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Control Panel for SSFIV:AE
« on: December 29, 2013, 09:41:42 pm »
Man...I thought 7 buttons was the future.  That doesn't work well at all for SSFIV:AE.  Can someone post pics of their control panel they use for Super Street Fighter IV: Arcade Edition?

This game works well on my PC, so I could use some help.

amendonz

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Re: Control Panel for SSFIV:AE
« Reply #1 on: December 29, 2013, 10:38:50 pm »
Sorry what's the issue? SF4 is 6 buttons so im not sure what's the matter?

LP MP HP
LK MK HK

3k/3p are completely unnecessary, just learn to hit 3 buttons at once its not hard.

kaneda

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Re: Control Panel for SSFIV:AE
« Reply #2 on: December 30, 2013, 10:34:21 am »
This works just fine for me :)   

BadMouth

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Re: Control Panel for SSFIV:AE
« Reply #3 on: December 30, 2013, 10:58:23 am »
All the currently available PC fighters work with 6 buttons.
The extra buttons just post combos of the core 6.
I only ever map the main ones because it's more true to arcade gameplay.
Some require you to map 8 before allowing you to save your control mappings though, which is a slight PITA.

If building a cab specifically for PC fighters, I'd go with 8 and use an interface that shows up as an xbox 360 controller.
IMO, it's the only way to guarantee compatibility.
I don't really like the look of 8 buttons, but it would be more future-proof.  I'd definitely make the last two black or a color that blends into the background, with the core six a bright color that stands out.

Nephasth

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Re: Control Panel for SSFIV:AE
« Reply #4 on: December 30, 2013, 02:56:20 pm »
But did you hang your own TV?

Generic Eric

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Re: Control Panel for SSFIV:AE
« Reply #5 on: December 30, 2013, 05:09:57 pm »
I was hung up on the shortcut buttons.  Thanks all