Pardon my french, but you have ---smurfing--- gotta be kidding me.  586 or up is *Pentium 1* era.   As in, 60mhz Pentium, as in, *20* years old!
 586 or up is *Pentium 1* era.   As in, 60mhz Pentium, as in, *20* years old!
If you have an 486 machine or older that you're wanting to use for MAME, I want whatever you're smoking.  Heck, I can even donate you a Sparc IPX or a NeXTstation Pro.  My 486SLC-25 could barely play the X port of Pacman and XGalaga, let alone *emulate* them.
  My 486SLC-25 could barely play the X port of Pacman and XGalaga, let alone *emulate* them.
LOL!
the way i see it is couple that with the the size of the package, it never interested me in running it. Originally i ran advancemame and advancemess from a barebones linux distro. Total package was about 40 megs.  Hence why i would rather slim down something like puppy linux a bit more and then add a few emulators.
Well, actually, GroovyArcade is based on Arch Linux -- if you really wanted to slim it down, you could.  Remove compilers, etc.  There's a definite difference in functionality and hardware support between Puppy Linux and Arch Linux.
While I admire your asceticism, you really don't need to subject yourself to a diet if you're at a healthy weight already.  GroovyArcade fits on a CD, supports multiple emulators, and even has a few sample games on it, has 15khz monitor support, etc.  I mean, the ATI drivers needed for 15khz support and decent acceleration are 95MB!  Then the mednafen emulator is 10MB.
You can most certainly at least get a 2-4GB SSD or SD card and boot from that.  I will trade you a SD card for that 80MB boat anchor that you're installing Puppy Linux onto.  Heck, I'll even trade you another SD card for the MFM/RLL controller to attach it to.  And another SD card for the 486 with ISA slots to put it in -- I'll increase that to 8GB if it's sporting a Video Local Bus!  Gotta have speed for the frame buffer for XGalaga, man.  Pushing pixels is hard work.
