Got AAE up and moving today, but I noticed something strange.
In MAME, my spinner (GGG TT2) works properly, and when sensitivity is adjusted properly, plays exactly like the real Tempest we have at work.
In AAE, I have to muck about with the sensitivity, and it seems like the polling rate in the program is too slow. If I crank the sensitivity up enough to make quick movements, you can't make slow/precision movements. It's like the input as a speed cap.
Anyone know a way around this?