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Author Topic: Help with Taito Type X  (Read 4840 times)

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Turnarcades

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Help with Taito Type X
« on: August 05, 2012, 09:16:56 pm »
Hi folks, been a while since I visited cos I've ben so busy but really need some assistance.

I'm currently trying to tie Taito Type X games into my frontend (Mamewah) and have two problems:

1) I have the games fully working in Windows, have all the keys mapped and they launch, control and quit just fine. I have set up Mamewah to launch the .lnk I have created for each game's batch file launcher and they launch just fine. However when the game is launched, although full screen, it seems that the game is not fully 'in focus' even though it is running in full screen in the foreground. It seems to partly run ok, but if i press any button for more than a fraction of a second, it seems to lose focus and instead of doing what it should do in the game on screen, it does something in the background as though the game is not in focus. Let me give you an example:

- launch game from front end using key 'E' (which is 'launch game' in my front end and also 'P1 start' in Taito Type X games). Game launches fine.
- game is set to 'free play', so tapping key 'E' should start a game. Sometimes it does, however sometimes it acts as though I'm still at my front-end, and tries to launch a second instance of the game, crashing the whole thing.
- if I press any other button, or get into a game and press any other button, some times the screen will flash up for a fraction of a second my front-end, then return to the game. Eventually it loses focus completely and crashes the game.
- if I press 'W' (my 'coin' button) to add a credit on those games not on free play, sometimes it will add a credit, but sometimes it will flash up my front-end again, opening it's config menu (my front-end is set to open it's config menu when 'coin' is pressed). I lose focus of the game completely in this case and can't do anything.

I know there is a problem here with focus, as it is activating functions of Mamewah, which of course is still running in the background. I can't just change the assigned keys for 'coin' and 'start' as pressing multiple keys or any other key still flicks up the frontend for a fraction of a second anyway, and eventually crashes it or loses focus. Is there anything I can do in the form of a batch file or from the command line to sort this, or should I be using some kind of wrapper?

2) My second problem is with Howard Casto's wrappers for the vertical games. I've detailed that problem HERE if anyone can shed any light on that.

I'm really suck with this as I seem to be having issues no-one else has reported, but unfortunately there do not seem to be many English language postings on Taito Type X anyway so I'm hoping someone can help. I will post a video if I can to show the problems. Please please please can anyone help?

ABACABB

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Re: Help with Taito Type X
« Reply #1 on: January 04, 2013, 01:25:41 pm »
I ran into a little problem with this emu and I could use some help.  I had been running this emu fine for several months then downloaded the ArcadePC loader to make it easier and run it through my frontend, no issues there.  I recently upgraded my GPU to an Nvidia GTX 550ti.  Now when I try to play Samurai Shodown, I get a message that pops up displaying some strange symbols.  Then it says "Game.exe has stopped working" and I have to close it.  I only have this issue with Samurai Shodown, no other games that I've found so far.  I tried launching the game several different ways as well as tried the old "run as administrator" but still the same thing.  I tried the original drivers for my card that came on the CD with it, as well as downloading the most recent drivers fromNvidia.  No Luck.  Maybe there is a magic set of drivers somewhere in the middle that would work or perhaps a setting I could change that might do the trick.  The GPU was the only change I made so I'm puzzled as to why this is happening.

Now that I'm thinking about it, I wonder if something else changed when I deleted my old drivers from my ATI card???  Hmm......  Please post if you have any suggesitions for me, but I'll keep messing with this in the meantime.

BadMouth

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Re: Help with Taito Type X
« Reply #2 on: January 04, 2013, 01:40:00 pm »
I ran into a little problem with this emu and I could use some help.  I had been running this emu fine for several months then downloaded the ArcadePC loader to make it easier and run it through my frontend, no issues there.  I recently upgraded my GPU to an Nvidia GTX 550ti.  Now when I try to play Samurai Shodown, I get a message that pops up displaying some strange symbols.  Then it says "Game.exe has stopped working" and I have to close it.  I only have this issue with Samurai Shodown, no other games that I've found so far.  I tried launching the game several different ways as well as tried the old "run as administrator" but still the same thing.  I tried the original drivers for my card that came on the CD with it, as well as downloading the most recent drivers fromNvidia.  No Luck.  Maybe there is a magic set of drivers somewhere in the middle that would work or perhaps a setting I could change that might do the trick.  The GPU was the only change I made so I'm puzzled as to why this is happening.

Now that I'm thinking about it, I wonder if something else changed when I deleted my old drivers from my ATI card???  Hmm......  Please post if you have any suggesitions for me, but I'll keep messing with this in the meantime.

Have you tried disabling all the video options for that .exe in the nvidia control panel?

Just throwing ideas out there.  I haven't had any trouble with that game.
Those games are hit or miss with different hardware.
They weren't made for mass release on home PCs.


ABACABB

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Re: Help with Taito Type X
« Reply #3 on: January 04, 2013, 03:19:28 pm »

Have you tried disabling all the video options for that .exe in the nvidia control panel?

Just throwing ideas out there.  I haven't had any trouble with that game.
Those games are hit or miss with different hardware.
They weren't made for mass release on home PCs.

Thanks for the suggestion BadMouth.  I was pretty excited as I though you may be on to something but still the same results.  Maybe some goofy combination of on/off settings for thes graphics will work.  I know these can be finicky because of not being meant for a home pc but I thought I would try.  There's not much info about it on the web as you know.  I will tinker with this some more before I give in to removing it from my game list. 

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Re: Help with Taito Type X
« Reply #4 on: January 04, 2013, 03:46:35 pm »
Might try re-loading old directx runtimes. 
Not sure if the new card would have cleaned house and removed them, but it's worth a try.   :-\ 
http://www.microsoft.com/en-us/download/details.aspx?id=35

Only other things I can think of is to try the low resolution in arcadepcloader or clear out wherever it is saving data.
On the ones that were originally leaked, settings were saved to the D drive, but then they were altered to save them in their own folder.