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PinHead - Virtual Pinball Machine - Planning Stages
PL1:
--- Quote from: TheShaner on October 01, 2012, 03:43:54 pm ---This is what I was referring to... A shaker motor for some of the games that rumble the box. I know it can be used for haptic type bumps too, like the ball hitting the bumpers, etc...
http://forum.arcadecontrols.com/index.php/topic,98252.msg1134647.html#msg1134647
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Found the shaker motor just before you posted.
The only down side I see is maybe accidently causing a nudge/tilt.
Scott
ViriiGuy:
Oh sweet! I can't wait to see this build!
I recently purchased a 1979 Williams Flash, with the intention of building a Pinball Cab, but it turned out to be in way too good of a shape. So I am repairing it, selling it and using the money to build an even better pinball cab :D
rockyrocket:
One word - contactors http://www.hyperspin-fe.com/forum/showthread.php?18867-All-about-contactors
For ball movement "feel".
menace:
From someone who has done one--don't underestimate how much hardware you are going to have to come up with if you build one from scratch--legs, siderails, coin door, leg braces, lockdown bar etc. Using a gutted one gives you all that and you can re-do the exterior or leave it slightly "weathered" for more authenticity.
Also a 46" is nice but many games look TOO big when played at that size--its like watching a 4:3 sized TV show on a 16:9 TV--people get fatter and it just looks off..
.A fast video card is a must since this is a very graphics intensive program and using dual video cards for a 3 screen setup isn't that hard and yields great results. Forget magnasave--unless you really like the small handfull of games where it was used
The digital plunger is nice Nanotech Mot-ion plunger seems to be the standard but don't order from them directly--they take forever. Find a re-supplier on vpforums.org
Good luck--its a big build! building a mame machine is easy (and cheap) compared to a virtual pin...
MTPPC:
--- Quote from: Nephasth on October 01, 2012, 03:31:21 pm ---
--- Quote from: TheShaner on October 01, 2012, 03:16:38 pm ---Yes, the nudge mechanism ... I had forgotten the terminology for this part of it. It's been a little time since I initially did my research. I believe that Chris77 actually incorporated other motors in his as well, but I will need to go through that thread again. It's been a while.
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If you haven't yet, take a look into mercury switches for nudging.
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I tried mercury switches and didn't like them. You can' control the duration of the switch press and that's what controls how hard the nudge is. I ended up using switches for the left and right nudge buttons and a mercury switch for up nudge. I am unable to enact a bang back save because of the mercury switch.
Nudging is a MAJOR MAJOR weakness in virtual pinball because when you get good at it (with buttons of course), it almost feels like cheating. If you use mercury switches or a nudge-bob, it's too hard to stay alive. I think the joystick hack might be the best solution. I also saw where people put switches under the lockbar and used it to physically nudge.
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