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PinHead - Virtual Pinball Machine - Planning Stages

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TheShaner:
Now that I am done, for the most part with the MAME Abduction cabinet, I have two more builds that I want to embark on.  The first is going to be this Virtual Pinball Machine.  My Cyclone is lonely and needs a partner.

Overall plan:

Theme
PinHead - Red and Black cabinet with Hellraiser accents.  Time to give the kiddos some nightmares!



The Cabinet
The plan originally was to buy a Williams pinball cabinet that was gutted and work my parts and what not into it.  The more I think about it though, the more I am convinced that I will need to build this myself.  Why not?  I would rather have something pristine as opposed to a cabinet that looks "pretty good".  So I will probably use my Cyclone as a starting point for measurements and move from there.  If you have seen my other thread, you know I am an LED junky, I anticipate lots of red coming off of this one.

Guts
Still working on the measurements, but obviously we are looking at two LCD monitors and a big TV.  The computer doesnt have to be too awesome, so I might upgrade my MAME cabinet's PC and use the old one inside the Pinball cabinet.  The question is going to be how far do I take this to make it feel like a real pinball machine.  On the high end, Chris77's Big Bang is the best implementation I have seen.   Im not sure that I will go that far, but I would like some motors to emulate the ball movements and lots lof external lights.  So it will be somewhere in the middle probably.

So I'll start working on some mockups and the artwork here shortly...

PL1:

--- Quote from: TheShaner on October 01, 2012, 11:54:46 am ---Still working on the measurements, but obviously we are looking at two LCD monitors and a big TV. 

--- End quote ---
By this, I assume the big TV is the main playfield (a 46" 16:9 is close to 1:1 for widebody tables IIRC) and the two monitors are the backglass and DMD.


--- Quote from: TheShaner on October 01, 2012, 11:54:46 am ---The computer doesnt have to be too awesome, so I might upgrade my MAME cabinet's PC and use the old one inside the Pinball cabinet. 

--- End quote ---
Umm, you might want a little more horsepower for this than for a typical MAME setup to avoid stutter during high-speed multiball and maintain a high framerate.


--- Quote from: TheShaner on October 01, 2012, 11:54:46 am ---I would like some motors to emulate the ball movements

--- End quote ---

What?   :dunno

  Several other items to consider for this build:

Nudge mechanism

Plunger mechanism and ball launch button

Number of flippers (2 or 4) - L, R, L Upper Flippers/Magnasave (wired together), R Upper Flippers/Magnasave (wired together)


Scott

TheShaner:

--- Quote from: PL1 on October 01, 2012, 01:26:56 pm ---By this, I assume the big TV is the main playfield (a 46" 16:9 is close to 1:1 for widebody tables IIRC) and the two monitors are the backglass and DMD.

--- End quote ---

Yup.  It will be around that size.  I thought the overall size was closer to 42", but the bigger the better.


--- Quote from: PL1 on October 01, 2012, 01:26:56 pm ---Umm, you might want a little more horsepower for this than for a typical MAME setup to avoid stutter during high-speed multiball and maintain a high framerate.

--- End quote ---

Cool, I didnt think it needed that much horsepower, but that's cool.  I will research further.  Cant have the action stuttering.


--- Quote from: PL1 on October 01, 2012, 01:26:56 pm ---What?   :dunno

  Several other items to consider for this build:

Nudge mechanism

Plunger mechanism and ball launch button

Number of flippers (2 or 4) - L, R, L Upper Flippers/Magnasave (wired together), R Upper Flippers/Magnasave (wired together)

--- End quote ---

Yes, the nudge mechanism ... I had forgotten the terminology for this part of it.  It's been a little time since I initially did my research.  I believe that Chris77 actually incorporated other motors in his as well, but I will need to go through that thread again.  It's been a while.

Thanks for the input!

Nephasth:

--- Quote from: TheShaner on October 01, 2012, 03:16:38 pm ---Yes, the nudge mechanism ... I had forgotten the terminology for this part of it.  It's been a little time since I initially did my research.  I believe that Chris77 actually incorporated other motors in his as well, but I will need to go through that thread again.  It's been a while.

--- End quote ---

If you haven't yet, take a look into mercury switches for nudging.

TheShaner:

--- Quote from: PL1 on October 01, 2012, 01:26:56 pm ---
--- Quote from: TheShaner on October 01, 2012, 11:54:46 am ---I would like some motors to emulate the ball movements

--- End quote ---

What?   :dunno

--- End quote ---

This is what I was referring to... A shaker motor for some of the games that rumble the box.  I know it can be used for haptic type bumps too, like the ball hitting the bumpers, etc...
http://forum.arcadecontrols.com/index.php/topic,98252.msg1134647.html#msg1134647

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