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Dream features for a new PCI-e card for arcade games?

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John Blund:

Is there any one, who has any ideas about how you could make a project like this open source in a constructive way? The main reason would then be to make it possible to continue development.

Le Chuck:
John, If you need controllers or parts to start testing some of this stuff out I'd be willing to provide one of the standard Happ 45 Cal. Optical Guns if you decide to try your hand at light gun integration.  I may also have an analog controller I can send your way as well.  Getting the roms and cards running would be awesome but without really versatile controller support the utility will be limited. 

I don't know much about making a project open source but I do know that the arduino folks seemed to have cracked that nut so perhaps there are some cues that can be taken from them.   

John Blund:

--- Quote from: Le Chuck on July 19, 2012, 09:01:06 am ---John, If you need controllers or parts to start testing some of this stuff out I'd be willing to provide one of the standard Happ 45 Cal. Optical Guns if you decide to try your hand at light gun integration.  I may also have an analog controller I can send your way as well.  Getting the roms and cards running would be awesome but without really versatile controller support the utility will be limited. 

I don't know much about making a project open source but I do know that the arduino folks seemed to have cracked that nut so perhaps there are some cues that can be taken from them.   

--- End quote ---

Yes I have looked a lot on arduino, not because I like it, but because I admire the way they has got people to engage.

Well it would be nice with gun integration. But what games is it that use these? I have to look at the specifications for these games. I have to be able to support the processors that these machines use. I looked at virtua cop for example, and it uses a i960 and thats a problem, the games need to use more common processors. For best luck, it would be games that was produced in the early 90s. What games should I check out?

Is these guns made to be used by CRT monitor? Is these Happ 45 Cal. Optical Guns common? if so i could make it possible to wire it in to the board. Is it someone that knows what connector it is that is used inside the arcade?

I am going to start to work on the PCB (the design of the card itself) today. And I will work out dimensions and holes to place it in a cabinet, and connectors and things like that. Anyone that has thoughts about that?



 



John Blund:

--- Quote from: John Blund on July 19, 2012, 09:31:33 am ---Well it would be nice with gun integration. But what games is it that use these? I have to look at the specifications for these games. I have to be able to support the processors that these machines use. I looked at virtua cop for example, and it uses a i960 and thats a problem, the games need to use more common processors. For best luck, it would be games that was produced in the early 90s. What games should I check out?

Is these guns made to be used by CRT monitor? Is these Happ 45 Cal. Optical Guns common? if so i could make it possible to wire it in to the board. Is it someone that knows what connector it is that is used inside the arcade?

I am going to start to work on the PCB (the design of the card itself) today. And I will work out dimensions and holes to place it in a cabinet, and connectors and things like that. Anyone that has thoughts about that?

--- End quote ---

Answering my self here :-)

It looks like the connector for a happ gun would connect to a standard 5pin header. And it's designed for CRT. I could make it work without any problem. Now it's only down to games that I can support for this feature.

Vidiot:
Some of the most common gun games I can think of would be Lethal Enforcers, Area 51, Police Trainer and Point Blank.

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