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Dream features for a new PCI-e card for arcade games?
emphatic:
That HDMI rant made me LOL. :cheers: How about just DVI and SPDIF then? :laugh2:
John Blund:
--- Quote from: rockyrocket on July 18, 2012, 02:43:04 pm ---Pinmame can control a real pin jst fine, take a look at this...
http://www.vpforums.org/index.php?showtopic=17696
A bit off topic but some other pincab related projects are..
http://www.pindmd.com/default.php I have one of these!.
and
http://www.hyperspin-fe.com/forum/showthread.php?15644-LED-wiz-alternative
--- End quote ---
Thanks for showing me this. What a total ripoff!!! More than $300 for that P-ROC board. Then the cost of a PC on top of that :o. Can any one name the price this will land on? Looks like they need help more than us.
Well we could do a lot better than this it's for sure. It looks like they have had severe problems with the pinMAME project. But actually I don't know much about it. But it looks some kind of pricey to me. But what do you think? What would be a totally okay price for a hardware without any software emulation, to run all those rom's?
John Blund:
--- Quote from: emphatic on July 18, 2012, 02:56:10 pm ---That HDMI rant made me LOL. :cheers: How about just DVI and SPDIF then? :laugh2:
--- End quote ---
:P Well I could put like 10 VGA or DVI ports on that board for the price of one HDMI port.
And DHMI is not worthy a true gamer. I wonder why NVIDIA is spending this amount of effort to make that ---steaming pile of meadow muffin--- work... http://www.nvidia.com/object/cloud-gaming-benefits.html
rockyrocket:
Personally I dont think cost is too much of an issue in this hobby, but i may be wrong.
Not sure PC free virtual pinball cabinets can be produced as pinmame only covers the rom emulation of course and a pc is needed for the table rendering and physics simulation.
But some people do recreate real pins, it may be good for you to ask what people may like on the vpforum and the hyperpin site (i can do this for you if you like)
Below are some more links to other projects
http://benheck.com/03-16-2010/bill-paxton-pinball
http://www.vpforums.org/index.php?showtopic=18203
http://forum.arcadecontrols.com/index.php?topic=111201.0
Analogue nudging and a good plunger solution are two things people are trying to get right
John Blund:
--- Quote from: rockyrocket on July 19, 2012, 01:46:26 am ---Personally I dont think cost is too much of an issue in this hobby, but i may be wrong.
Not sure PC free virtual pinball cabinets can be produced as pinmame only covers the rom emulation of course and a pc is needed for the table rendering and physics simulation.
But some people do recreate real pins, it may be good for you to ask what people may like on the vpforum and the hyperpin site (i can do this for you if you like)
Below are some more links to other projects
http://benheck.com/03-16-2010/bill-paxton-pinball
http://www.vpforums.org/index.php?showtopic=18203
http://forum.arcadecontrols.com/index.php?topic=111201.0
Analogue nudging and a good plunger solution are two things people are trying to get right
--- End quote ---
I don't have any pinball game, so it's kind of hard for me to test these things. But I will keep my eyes open, maybe I will do something later on as i like to play pinball also. But any good insights about how to make a good pinball card would be welcome.
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