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The Complete Noob's First Project Thread - (No Theme/Name yet...)
walterg74:
--- Quote from: GIZMOGAMES on June 09, 2012, 02:07:35 pm ---lol what He said :)
Painting go with foam roller and a small hard sponge possibly small brush for edges and such :)
Remember when painting that its better to do many thin coats than few thick coats :) thinner coats are easier to maintain inbetween for sanding and evening out and take a lot less time between coats to dry :)
ide suggest 10 coats minimum
1 primer/ 2 undercoat /5 main coats sanding between coats/ and im sure 2 finnish coats so maybe 10 total to have a very resistent paintjob :)
take a look at bellas arcade for paint top tips :)
and great work bud keep it up :)
--- End quote ---
Wow... TEN coats??? ??? you sure about that? Saint's book mentions 2, possibly 3 but you say TEN?? Isn't that a bit like overkill for this..?
Besides that, are the grits I mentioned ok?
walterg74:
Allright, so while I wait to be lucky enough to get more answers ;) let's continue...
Got one of those design just to try a mockup. I found this:
So I said to myself, "Ok, Just DO IT..." ;)
Pierced the center holes of the mold, drew some circles with the compass and cut out the holes:
An installed the buttons and placed the controls:
Ok, so what do we do from here..? On one hand, looks a bit barren (and actualy size will be even like 2/3 cm wider than this still).
On the other, have room to rest hands/palms (that joystick has to go a bit more to the right anyway, since I don't have enough space for my hand, being a lefty...).
Maybe the layout is ok and will look better once it also has some nive artwork?
The other buttons I was thinking of putting on the front ar the coin button which would also be coin 2 with the shift key and the pause button which would also be the exit/esc button with the shift key (and this last thin would also avoid accidentally exiting a game).
Any other buttons you may think I need or would be nice to have..?
One last think I just thought of... I first said to myself "6 buttons is more than enough, don't need more", but now I'm thinking... "Ok, so I'm making this a Vertical cab... how many vertical games actually use six buttons..?"
I actually made a list a few days ago of all the vertical games I liked, and all the horizontal games I liked (yes, I scanned the entire game list.. ::) ) so I think I'm gonna go back to the list and check what is exactly the maximum number of buttons my vertical games on the list use... (Might even think of redesiging to have only 3 buttons on the CP, who knows...)
:cheers:
walterg74:
One more, since I think it was @Le Chuck that asked about the controls to know how to best mount them...
They're these:
:cheers:
jammin0:
The tip you got to decase the monitor meant to take off the back plastic case as well. Without the front LCD bezel in place the back plastic isn't doing much. Route out a rabbet or rebate or whatever it's called into the back of a piece of mdf to create your bezel. Then is clips or straps from the backside to hold the monitor securely to the wood.
walterg74:
--- Quote from: jammin0 on June 09, 2012, 04:39:02 pm ---The tip you got to decase the monitor meant to take off the back plastic case as well. Without the front LCD bezel in place the back plastic isn't doing much. Route out a rabbet or rebate or whatever it's called into the back of a piece of mdf to create your bezel. Then is clips or straps from the backside to hold the monitor securely to the wood.
--- End quote ---
Hi jammin0, thanks for helping out!!
Sorry but I don't follow... I actually did take the front and back of the casing (doesn't it show in the pics?).
So what you're saying is to get a piece of mdf and to cut a hole in it that is just big enough for the back part of the monitor to go through and then fasten it with straps? ??? Or is there something I didn't understand?
Thanks!!!
:cheers:
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