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Author Topic: Help me use LEDBlinky to light proper controls for FCEU (NES) emulator  (Read 2931 times)

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Fat-Johnny

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I am using three LED Wiz's to control 30 RGB modules (all from GGG).  I have everything working properly in MAME and in Mala.  I have taken great care, and written down all my mappings:  which CP button goes to which input on IPAC64, which output goes to which three LED's, etc..

It is all working in Mala, the FE controls are lighting like they should.
Its all working well in MAME, Mala is lighting and speaking all the controls like it should.

When I switch to FCEU, Mala is "previewing" only P1_BUTTON2 for some reason.  When I launch a game, I wish to light:
P1_BUTTON1
P1_BUTTON2
P1_START
P4_LEFT  (its a misc button on my CP, but that's what it is mapped to on my IPAC, so that's what it is called)

Similar setup for Player 2.  When I launch a FCEU game, it lights B1, B2, and START for both sides, but not the other misc button (P4_left and P4_UP).  I used the Mala Controls Editor to try to create what I need to make it happen, including speaking buttons, but it only speaks B1 and B2 for both players.  Does not speak coin and does not speak OR light the misc other button.

Can someone take a look at the attached debug file, and give me some guidance?  I am tearing my hair out!!
Thanks for looking,
FJ
« Last Edit: January 27, 2011, 09:18:30 pm by Fat-Johnny »

arzoo

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