Great choice--I love it.
Is anybody else getting frequent game resets? It's not MAME or my PC resetting, but often, after clearing a level, the game will jump right to the "Select from 6 games" screen (or something to that effect). And once, I paused it between levels & the next level was horribly garbled--I seemed to be playing on a maze that didn't match the maze shown. Tricky!
I'm using 133.
Here's the rev history from MAWS. And the driver is still listed as "preliminary", so I guess it's not surprising that there are glitches.
0.136u4: Heihachi_73 changed description to 'Namco Classic Collection Vol.2'.
0.136: David Haywood commented out some harmful and suspicious looking interrupt generation in NamcoND1 driver until it's being properly verified; fixes Game Options menu in NCV2 test mode.
0.127u5: Fabio Priuli fixed unable to coin/start Namco ND-1 games.
0.123u1: Added 'Service Mode' dipswitch.
0.122u5: Atari Ace fixed a memory leak in video/ygv608.c (memleak0122u2ora).
0.106u7: Aaron Giles fixed a heavily flicker in ncv1 and ncv2 (vidhrdwygv608.c).
0.104u4: Adam Bousley added save states to Namco Classics Collection Vol.2
0.99u10: R. Belmont fixed missing sound in Namco Classics games.
5th August 2005: R. Belmont - Got a nice present today from a coder who goes by Cync: a set of major bugfixes to the H8/3002 CPU core. As you know, this is the "sub-CPU" in many later Namco games. So what do the fixes do? They correct most of what was wrong with the sound and music in all of the ND-1 (NCV1/NCV2) and System 12 games. All the games involved now sound way better, and of course I've already backported the fixes to ZiNc so the music's better there too.
0.96u2: Swapped left/right sound channels.
0.86u4: Mark McDougall added tile flipping in NCV2.
0.86u3: Namco Classics Improvements [R. Belmont]. Added H8/3002 MCU and C352 sound chip. Both ncv1 and ncv2 are now fully playable with full sound and music. R. Belmont fixed btst #imm, @Rn instruction - it was giving reversed results, which crashed ncv2's MCU program. Some tile flip problems in classic pacman / rallyx and some sound problems (hanging sound in digdug classic). Added H8/3002 (16384000 Hz) CPU2 and C352 stereo sound.
2nd September 2004: R. Belmont - Fixed a bug in the H8/3002 CPU core. Got it on speaking terms with the 68000 on the Namco ND-1 hardware. Result: Namco Classics Collection volumes 1 and 2 are both fully playable with full sound and music.
29th June 2004: R. Belmont - Started cleaning up ZiNc's H8/3002 core for MAME submission (this will add sound and fix protection on Namco Classics 1 & 2 and the System 12 games*). Fixed some flag calculations on the ADD opcodes and some "edge cases" on the C352 to improve music in NCV1/2.
0.74u2: Mark McDougall added Namco Classics Collection Vol.2 (Namco 1996) and clone (Japan).
0.99u9: Aaron Giles removed tilemap_dispose call and fixed the two drivers that were using it. This fixes improper save state registrations in megasys1 and namcond1/ygv608 games.
0.99u1: Cync fixed several problems in the H8/3002 core. Improves sound in Namco ND-1.
25th March 2003: David Haywood fixed the incorrect graphics in Namco Classics Vol.2 but it still crashes when trying to start a game.
0.62: CusKey simulation for Namco games [John Wil].
4th July 2001: Mark McDougall added Namco Classics Vol.2 to the ncv1 driver, but it doesn't quite work because of missing rotation / zoom emulation.
0.53: Added Namco Classics Vol.2 (Namco 1995) (Testdriver).
16th July 2001: Mark McDougall optimized the Namco ND-1 driver.
0.37b16: Mark McDougall added Namco Classics Vol.2 (Japan) (Testdriver).
11th June 2001: Mark McDougall worked on adding Namco Classics Vol.2, but the driver isn't complete yet.
9th June 2001: Guru - Namco Classics Collection #2 is now dumped. Thanks to Malcor for dumping the surface-mounted ROMs.
19th May 2001: Guru - Received the Namco Classics #2 PCB and have sent it off to a friend to be professionally dumped.
Oh, and by the way, 112, 640.
Thanks,
-Jason