Main > Driving & Racing Cabinets
Emulator/Driving Cab info thread - Beginners start here!
BadMouth:
I'm between control panels at the moment and having some issues, but I will order an LEDWiz today.
Been meaning to for a while so I could tinker with MAMEhooker.
Looks like I'll be adding that "Race Leader" sign to my cab sooner than expected!
I'll hold my questions until after I've had time to read through the speksnk thread.
Awesome work! :cheers:
RamjetR:
--- Quote from: brad808 on January 28, 2012, 09:07:27 am --- :notworthy: Now that looks totally badass. Working RPM and Speed outputs?!?!?! Your telling me I could potentially hook up some sort of functional dash with speedometer, position etc!?! This could definitely bring things to a whole new level of awesome my friend.
... But now I have to go spend more money on stupid crap for my cabinet that I don't need but just want really badly :angry:
--- End quote ---
I know how you feel. I bought a wrecked cabinet for $100... spent $3,200 on it to make it special, then never get to play on it because all my friends want to play on it... so now I'm building a second cabinet, and it has to be identical to the first otherwise it'll look odd. So I now have 2 sets of Dashboard interfaces from them and I'm helping Symprojects now with the plugin to take my work and include it into their SimDash software and yes, it will be a full working dashboard running from Model 2 games (and all PC games) :)
Check out my Youtube channel if you want to see more on the Dashboard setup. There is a cool test video on (my coffee table) Grid and the modified dash cover.
--- Quote from: BadMouth on January 28, 2012, 10:32:33 am ---I'm between control panels at the moment and having some issues, but I will order an LEDWiz today.
Been meaning to for a while so I could tinker with MAMEhooker.
Looks like I'll be adding that "Race Leader" sign to my cab sooner than expected!
I'll hold my questions until after I've had time to read through the speksnk thread.
Awesome work! :cheers:
--- End quote ---
I'm working on the LEDWiz support for the app now, I'm sure it's not hard, just have to spend some time reading the sdk and blind testing since I don't have a LEDWiz to test with.
For the Race leader flashing, there is a couple ways to do it. I haven't found the memory location for that I/O yet, but I suspect that they must be in a system link before it's found. So, I'll grab a couple laptops and get cracking on that this week. It thought worst case scenario, I'd use the "cars in front" address and compare it to all the linked cars and the one with the lowest would flash Race Leader... makes sense...
Main focus was to get the VR and start buttons working first, then get the speed, rpm and gear to my custom dash and light up the original Shift Light that was on the DX cabinet.
After Daytona, I'll add (probably in this order too) Sega Rally, Sega Touring Car, Indy 500 ... then what ever seems most popular. The memory locations aren't similar between the ROMS and it takes alot of time finding outputs that you don't know the value of. I spend hours and hours visually scanning with my eyes watching for patterns in hex compared to intputs.
Howard_Casto:
Great work man!
In regards to what BadMouth is saying, I agree... hardcoding support for individual devices is probably not the best way to do it.
MameHooker supports around 20 or so output devices/methods at this point. I do all that crap so you don't have to. ;)
I know NOTHING about lua scripting, but I do know a little about ahk...
Since ahk supports the "post messgage" function I would suggest instead to have your ahk scripts "fake" mame's output system.
Mame's system is really simple, and if you use it, applications like mamehooker and ledblinky automatically support your scripts, so you don't have to worry about the hardware interface anymore.
I can help if you need it, but you'll need to post in the software forum or PM me.
shess:
I've searched forever trying to find all this stuff, thanks for putting it all together! My question is about the motors used in Indy 500 and I think Sega Touring Car. Looks nothing like the Daytona motor, basically it's just a huge motor with a shaft and a wheel. I've got a pair of them and I have been unable to figure out how to drive them. Looking at some of the specs and diagrams, the best I've found is that it is a 100VAC servo motor. Can anyone confirm and is there a way to drive this without the original motor controller board?
matsadona:
--- Quote from: RamjetR on January 28, 2012, 05:02:55 am ---Just wondering if I can add a little something to your awesome guide for users with Driving Cabinets with Sega VR Panels.
I thought I would share my hard work and efforts over the last week with the community by releasing my first public ready release of my RamjetVR Model 2 Emulator VR Output utility.
--- End quote ---
Dude, the community can't thank you enough for this effort. I have been waiting so long for light outputs to the M2 emulator =)
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