Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Control Panel Art 90% done  (Read 6500 times)

0 Members and 1 Guest are viewing this topic.

DirtyDachshunds

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 360
  • Last login:December 18, 2014, 01:14:25 pm
    • First Project: MillerCade
Re: Control Panel Art 90% done
« Reply #40 on: August 10, 2010, 03:07:32 pm »
I might also add the "halos" or whatever you are using as a border for your action buttons for the trackball and admin buttons so everything is uniform. 

Also, in regards to the 4P set-up, a lot of people (myself included) do not like them.  Well, it's not that I don't like it, I just think it is overkill and won't get used as much as you think it will.  Also, there are only a handful of games (10 maybe?) that support 4P and they are mostly clones of each other.  Of course, I'm not counting console emulation in which case there may be more games but for those you could always rig up some controller ports for the extra players.  I don't know... it is expensive, large and might not get as much use as you think it will (I'm lucky to get a 2P game going in my house other than the few times a year we have a party).  I don't think the benefits outweigh those things. 

At the end of the day though you have to do what makes you happy - there are some KILLER 4P setups around here so it can definitely be done.  Just be sure it is for you - I have a 4P setup on my cocktail table and I HATE it.  I can't wait to take a saw to the long CP.   :cheers:

Doing a search on maws.mameworld.info/maws, it shows roughly 100 4 player simultaneous games that aren't clones or bad dumps. 

I like the idea of having a few of my friends over and us all playing.  Room isn't an issue for me, the extra expense of 4 players is only ~$100, which is only the cost of a good trackball.

Maybe I'm learning the hard way?  But I don't see any major advantages of shrinking the CP.

Don't think I don't appropriate your advice though.  I love the cabinets you've built.

This is my first cabinet build, with no experience and little woodworking skills.

...crossing fingers.... :cheers:

DirtyDachshunds

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 360
  • Last login:December 18, 2014, 01:14:25 pm
    • First Project: MillerCade
Re: Control Panel Art 90% done
« Reply #41 on: August 11, 2010, 11:09:06 am »
I think I'm finally done.  I'm not messing with this thing anymore.



Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10092
  • Last login:June 28, 2025, 10:45:55 pm
  • Comanche, OK -- USA
Re: Control Panel Art 90% done
« Reply #42 on: August 11, 2010, 11:19:16 am »
It looks like the 2nd player stick would be in the way of reaching the buttons on Ryu's forehead.

DirtyDachshunds

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 360
  • Last login:December 18, 2014, 01:14:25 pm
    • First Project: MillerCade
Re: Control Panel Art 90% done
« Reply #43 on: August 11, 2010, 11:24:11 am »
It looks like the 2nd player stick would be in the way of reaching the buttons on Ryu's forehead.

Yea, but I don't know what else to do there.  I don't want to put the buttons in front of the stick.  And I want the buttons to be relatively near the trackball and spinner.

Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10092
  • Last login:June 28, 2025, 10:45:55 pm
  • Comanche, OK -- USA
Re: Control Panel Art 90% done
« Reply #44 on: August 11, 2010, 11:31:39 am »
Why not use the player 1 and 2 buttons for the trackball and spinner? That's why I do and it works great.

DirtyDachshunds

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 360
  • Last login:December 18, 2014, 01:14:25 pm
    • First Project: MillerCade
Re: Control Panel Art 90% done
« Reply #45 on: August 11, 2010, 11:45:12 am »
Why not use the player 1 and 2 buttons for the trackball and spinner? That's why I do and it works great.

Do you use player buttons for mouse inputs as well?

Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10092
  • Last login:June 28, 2025, 10:45:55 pm
  • Comanche, OK -- USA
Re: Control Panel Art 90% done
« Reply #46 on: August 11, 2010, 11:47:54 am »
No. I don't see a problem having mouse buttons where you have them now, I just think you should be aware of using the player 1 and 2 buttons for gameplay. You can have several buttons mapped to the same function, so nothing has to be set in stone.

bkenobi

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1668
  • Last login:August 16, 2021, 10:41:52 pm
Re: Control Panel Art 90% done
« Reply #47 on: August 11, 2010, 11:49:57 am »
If you want to eliminate them, you could use a script or gamepad mapping program (depending on what encoder you are using) to make the buttons work as mouse inputs.  I think I would personally axe the buttons.