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Started by roknrol - Last post by roknrol

More images.

Started by roknrol - Last post by roknrol

This is an original Sega/Gremlin arcade cabinet I have owned for over 25 years. It’s in working condition and fully playable. Known issues are listed below. The installed game, Cabal (Fabtek 1988), is a simultaneous two-player game with trackballs and mirrored control buttons. Included is the operator’s manual for the Cabal board. This cabinet originally held a Zaxxon board (not included) and control panel (redrilled). The CRT was sourced from a Joust cabinet, as it shows faint burn-in when displaying lighter-colored backgrounds. The marquee light is nonfunctional, but the fluorescent bulb was replaced (new); I suspect a wiring disconnect somewhere, but I never ran it down. No water damage, no structural damage.

Known issues:
  • Left coin acceptor is nonfunctional; suspect a power/wiring issue.
  • Marquee light is nonfunctional.
  • Keys to front and back locks are missing, but easy to open with a small flat-head screwdriver.
  • Player 2 grenade buttons (left and right), player 1 right grenade button, and player 2 left fire button are intermittent; suspect the microswitches need cleaning or replacing.

I bought this game as Cabal was always one of my favorites to play in the arcade, and it’s been fun to introduce to friends and the next generation of arcaders. I held on to the hope that I would recondition it and return it to an original Zaxxon (also one of my favorites), but now I think it’s time to let someone else have next play.

Let me know if you’re interested, and we can discuss logistics. Asking $400 or best offer. Thanks for looking.

73   Project Announcements / Re: Poor man's Arcade: Built in a Minuteon August 22, 2025, 10:08:10 am

Started by TOMMYGUN - Last post by SNAAKE

why do you hate weecade lol..they are pretty cool

Started by lirogames - Last post by SailorSat

Race leader lights are output via MAME outputs.
lamp6 / lamp7

75   GroovyMAME / Re: GroovyMAME/ARCADE32/64 custom buildon August 22, 2025, 09:45:52 am

Started by haynor666 - Last post by haynor666

And version 279 is out ;)

76   GroovyMAME / Re: GroovyMAME/ARCADE32/64 custom buildon August 22, 2025, 03:42:04 am

Started by haynor666 - Last post by Endprodukt

Thank you very very much

Started by lirogames - Last post by Endprodukt

Both games didn't have FFB crash effects. They really didn't make much use of the FFB beyond resistance. You can get that working with FFB arcade plugin.

78   GroovyMAME / Re: GroovyMAME/ARCADE32/64 custom buildon August 22, 2025, 03:30:55 am

Started by haynor666 - Last post by haynor666

Version 278 is out.

Version 279 will be available soon ;)

Started by PL1 - Last post by PL1

25 degree test print worked great.
- Perfect fit.
- Gears/wiring only sticks out about 3.5" below the mount.

A question came up via PM about calculating the mount angle on a tilted control panel.
- Red plus yellow equals orange.
- Yellow is the variable "MountAngle" in the OpenSCAD code.




Scott

80   Project Announcements / Capcom Mini-er Cute-r Countercade!on August 21, 2025, 11:04:06 pm

Started by mikejkelley - Last post by mikejkelley

So far, so good!









I hope to have the paint job done Friday or Saturday!
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