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Started by Rattus - Last post by MK3FANATIC


I tried to create a log file as per Calamity's sig but my PC creats a blank .txt file log as others have also reported here.


Try running the command prompt with administrator privileges.

Started by Rattus - Last post by Rattus

(Scroll down for newly added cmd log file)

My old PC running Groovymame on my Astro City cab (Vertical) was running a romset 8yrs old. So I decided to buy a newer PC and update my roms so I could play some of the more CPU intensive games.

I have it all running and most games look good, but I'm having an issue with some games, Amidar and Frogger run blind with a black screen and Space War (Sanritsu) doesn't look right sort of squased a bit.

I have googled and searched here and made a couple of changes to my mame.ini to try to fix this but no luck yet.

I tried to create a log file as per Calamity's sig but my PC creats a blank .txt file log as others have also reported here. now created properly thanks

I have attached my mame.ini file in the hope that helps.

I am using Windows 10 and have used the crt_eumdriver_&_tools_2.0_beta_15_16.2.1_W.7.8.10 64

And the latest groovymame_0281.22lf_win 7 8 10

I get 31 video modes found - 28 redundant - 0 video modes dropped - 3 modelines generated

They install fine and as I said most games play fine, but some are quirky, this is the last issue I need to fix before I re-calibrate my monitor to the new PC and call it job finished.

I have fingers crossed that someone can help me please, I have spent sooooo long trying to fix this myself.

(I couldn't work out how to "insert" the file instead of attaching)

73   Software Forum / USB Button LED Controlon November 07, 2025, 11:18:47 pm

Started by rr22520 - Last post by rr22520

Hi,

 This is all related to the USBButton use only.

 In PacDriveDemo Visual Studio solution, can anyone explain what

 Set Temporary and Set Permanent do?

Also, I want to set the LED after I poll the switch state, I would like to use fade and flashing if possible?

 Pseudocode example,

          top_of_loop:
              Check button state

               if not pressed go to outer_loop

                 if pressed, set LEDs to active COLOR (r,g,b)
                   inner_loop to recheck while button is pressed
                   while in inner_loop if not pressed now
                      Set LEDs to inactive COLOR (r,g,b)
                       and fade slowly to very dim.
                       while button has not been pressed again
                        it would be great to pulse like heartbeat the LED brightness and fade
                    when button is pressed
                           exit inner loop after set LEDs to a inactive COLOR (r,g,b)

             outer_loop:
                  goto top_of_loop   


thx in advance,
Rob
         

Started by 10yard - Last post by Schneakyschteve

OK, for some reason this is the only thing I cant figure out, I have this in my setting.txt, but if I change anything or try and add a new button it doesnt take, and as of right, only the dpad will work, going left and right, and crouching... none of the buttons work.....Do I need to make the changes in dkwolf.exe under player1 controls also?   Thx


# Optional Joystick and Button Assignments
# Note: DPAD and first analog axis are automatically mapped to directions
# Device 1 buttons start from 0,  Device 2 buttons start from 20
USE_JOYSTICK = 1
BUTTON_JUMP = 0
BUTTON_ACTION = 1
BUTTON_P1 = 2
BUTTON_P2 = 3
BUTTON_EXIT = 6
BUTTON_COIN = 7

75   Everything Else / Re: Way of and to Fitnesson November 06, 2025, 03:05:01 pm

Started by Mr. Peabody - Last post by Mr. Peabody

Meh, get on the Gila monster semen shots and move on with life.  It’ll drop your blood pressure and a1c.

Ooge the spooge, eh?



I'm TRYING to eat less chips, washed down with soda

Replace with food.



My example above provides a general concept of and template for Fitness: metabolic balance - select food, and foods that support metabolic balance (for your body - for you to figure out), and your lifestyle.


But first, breath: the lungs self-inflate. Boxers will do a 'breath of fire' type where they quickly exhale, and relax and allow the lungs to inflate. The Lamaze breathing, same thing. This reduces by up to half the exertion in breathing, gives the body pause without 'stopping to rest', and regulates blood flow. This will prime your body to normalize metabolism.


Movement further stimulates metabolism. I recommend short/-ish sessions, two or three movements, and slow movement. Walking for even five minutes, in or out. Standing while working. Couple with breath of fire, or a slow long exhale/relax-inhalation.


Contraction - Crouching: stand from your heels through the back of your legs, and at least largely relax your front legs (quads), slowly lowering your body and rolling your torso over your legs to the point of comfort. Pause. Try various heights.


Extensions: exhale, allow inhalation, exhale, then on inhalation extend. For example, standing with arms at sides, on the second inhalation, lift one arm and extend from the tips of your fingers to the sole of your foot, allowing your body to elongate (rather than stretch, as intending to stretch leads to contraction of muslces anywhere in the chain). The inhalation allows the body to relax and 'track' in the direction intended, providing relief and of release of the muscle fibers.

Started by 10yard - Last post by 10yard

Worked perfectly, I was just wondering where can I change the controller layout, I want to try and get it as close to the SNES as possible.....Im using an xbox one controller and I couldnt get the select button to switch characters, or could I setup my wireless SNES controller to run on this

TIA
Hey,  changing the controller mapping in DKAFE frontend is fairly simple.  In the settings.txt file you need to set JOYSTICK = 1 if that is not already set.  Then you can assign the button numbers from the detected gamepad to the DKAFE control functions.  The below example is tested and working with an XBOX One controller.

Code: [Select]
USE_JOYSTICK = 1
BUTTON_JUMP = 0
BUTTON_ACTION = 1
BUTTON_P1 = 2
BUTTON_P2 = 3
BUTTON_EXIT = 6
BUTTON_COIN = 7

Note:
The up, down, left, right direction controls are automatically mapped to the DPAD and first detected joystick axis.   The are non-configurable.
Button numbering in DKAFE starts from 0.
Here are the common buttons available to DKAFE from the Xbox One controller:
  Button 0 = A
  Button 1 = B
  Button 2 = X
  Button 3 = Y
  Button 4 = Left Bumper
  Button 5 = Right Bumper
  Button 6 = View
  Button 7 = Menu
  Button 8 = Left Thumb
  Button 9 = Right Thumb

You can get button numbers from any connected controller on Windows using the "Setup USB Game Controllers" utility in Control Panel.  Click on the "Properties" for you controller and then you can see button number light up when you press them.  You will need to subtract 1 from that shown in the Windows test since DKAFE starts at 0 and Windows starts at 1.

I have updated the settings.txt to use the above Xbox One controller maps by default since that makes more sense than the original ones I had set up for a USB / JAMMA adapter.

77   Main Forum / Re: Global VR Arcade Classics, installing new pcon November 06, 2025, 01:54:30 am

Started by mrbee - Last post by mrbee

what i will do is plug in the usblinx and see how plug and play things are and go from there.
il post updates here soon if i get time to go at it today

Started by motormicro - Last post by motormicro

Hello builders and arcade enthusiasts,

We are MotorMicro, a professional small DC gear motor manufacturer based in China. 
Our company designs and produces DC gear motors, stepper motors, and brushless DC motors (BLDC) for arcade systems, automation, robotics, and other motion control applications.

Our products are used in custom joysticks, coin mechanisms, moving panels, and various arcade control solutions. 
We take pride in helping makers and builders bring motion, precision, and durability to their projects.

Main product categories:
• Small DC gear motors (3V–24V, compact and customizable) 
• High torque stepper motors for precise motion control 
• High-performance brushless DC motors for smooth and quiet operation 
• Tailored torque, speed, and shaft options 
• OEM and small-batch production available 


Why choose MotorMicro?
• High precision and consistent performance 
• Long service life and strict quality control 
• Compact designs ideal for arcade and DIY systems 
Free samples available for qualified customers 
Wholesale discounts for bulk orders

We’re always glad to support the arcade and maker community with quality motion components and customization options. 
If you’re working on an arcade project, restoration, or automation build, feel free to reach out or ask questions here. :cheers:

Visit our official website for specifications, datasheets, and inquiries: 
https://www.motormicro.com

Thank you for supporting small hardware manufacturers! 
MotorMicro Team

Started by 10yard - Last post by Schneakyschteve

Worked perfectly, I was just wondering where can I change the controller layout, I want to try and get it as close to the SNES as possible.....Im using an xbox one controller and I couldnt get the select button to switch characters, or could I setup my wireless SNES controller to run on this

TIA

Started by mark0804 - Last post by mark0804

Hi all,

I’m troubleshooting an I-PAC Ultimate I/O board that’s currently stuck in Keyboard mode after a firmware reflash. Hoping someone here has seen this behaviour or can offer insight.
🧰 Setup & Background
  • Board visually resembles the I-PAC2 layout shown on Ultimarc’s site
  • Previously worked in XInput mode, LED was active, inputs responsive
  • WinIPAC V2 used for mapping and firmware upload
  • After reflash, board now shows as “Ultimate I/O” in WinIPAC V2 (Board attached: uio)
  • LED no longer lights up, hotkey combos don’t work, and XInput won’t activate
🧪 USB Descriptor Info
  • Device Manager shows:
    USB\VID_D209&PID_0412&REV_0056
    USB\VID_D209&PID_0412
  • This PID isn’t listed for standard I-PAC2 or Ultimate I/O — possibly a newer revision?
📎 Screenshots Available
  • WinIPAC V2 layout and status bar
  • Firmware uploader window
  • Device Manager with VID/PID
  • joy.cpl test panel
  • Photo of the board itself
📬 Support Request
I’ve contacted Ultimarc and requested the correct .ufw firmware for Ultimate I/O with multi-mode support. In the meantime, I’d love to hear from anyone who’s:
  • Seen PID_0412 before
  • Recovered from a similar firmware lock
  • Has tips for restoring LED/XInput functionality
Thanks in advance — happy to share screenshots or test suggestions.

Cheers,
Mark
Perth, Western Australia
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