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61   Project Announcements / Re: Blip2 (working title)on August 22, 2025, 11:09:26 pm

Started by markc74 - Last post by PAFhumbucker

Nothing wrong with the name Circuit Breaker, but I like the idea of naming it Blip 2 better.  Maybe Blip 2.0?

To my eye I always loved the clean, monochrome black/white layout of Blip and the control panel. 

Started by RandyT - Last post by stivan21

just a quick update: after entering into in game calibration option im now able to point ironsight, id say its 95% perfect. (This is for Dead Space Extraction).
Will try with more games and see, I just wish it wasn't necessary tho.

63   Main Forum / Re: How to secure push-buttonson August 22, 2025, 08:46:11 pm

Started by Rick - Last post by Rick

Have you tried using a button wrench?

I have, with limited success. When I really want to get these tightened down, I've used channel locks/vice grips. It seems that after a while, somehow, they can come loosened a bit. (It probably wouldn't be as annoying if I didn't have vinyl decals on the push-buttons, and if I wasn't so anal about everything staying perfectly straight.)

I imagine hot glue would be useless and superglue would be very permanent (and potentially very messy).

I was considering tightening the push-buttons down initially, and then adding a drop of superglue in two or three spots - nothing overly messy, but as you point out, this would be a very permanent solution. I could do this, however, if they ever got loose, I would likely have to destroy the threads to remove the push-button and then remove it. (Not necessarily a deal killer, if it works.)

Plumbers tape requires multiple rounds to be effective. Tip: always apply the tape clockwise when viewed from below (to match the screwing action).

I was thinking about that. Maybe I was just premature about the lack of tape I tried. It was a solution I tried pretty quickly, so maybe it deserves more scrutiny.

I also just thought that perhaps I tighten the push-button, and add a round or two of black electrical tape to surround the threads and the nut. Maybe that would be enough to stop it travelling and loosening up.

Thanks for the ideas, and the tip regarding the plumber's tape!

64   Main Forum / Re: How to secure push-buttonson August 22, 2025, 08:27:06 pm

Started by Rick - Last post by Zebidee

Have you tried using a button wrench?

I imagine hot glue would be useless and superglue would be very permanent (and potentially very messy).

Plumbers tape requires multiple rounds to be effective. Tip: always apply the tape clockwise when viewed from below (to match the screwing action).

65   Main Forum / How to secure push-buttonson August 22, 2025, 08:14:55 pm

Started by Rick - Last post by Rick

Hey all, long time.  :cheers:

Quick question. How are you securing your push-buttons, if at all? I'm finalizing a project, and have noticed that no matter how tight I secure them, after a while of use, they can become loose.

I'd like to have a solution that's not permanent, like blue Loctite would be for metal, but I've seen people use a hot glue gun and even superglue. I tried using a single round of plumbers tape, but it was too thin to make a difference. (I may try multiple layers to see if building it up helps.)

Does anyone have a good idea on how to keep these push-buttons tight?

Started by RandyT - Last post by stivan21


1. Im having problems reaching the top edge of the screen. It does shows on the preview page and ingame (see image attached). I tried the IR offset stuff but it doesnt seem to save my settings. It always goes back to 0.00 and when i edit the defautl calibration with a certain number, whenever i go back to it it is back to defaults.


Can you explain in more detail how it doesn't save? In the 4 offset fields, if you enter a custom number and "TAB" out, it'll still show "0"?  Or, your custom number will stay there until you restart Lichtknarre? Try right-clicking on Lichtknarre and "run as administrator".


The top edge issue is usually an IR sensor thing.  Are you using a mayflash by any chance? Those don't work well with LK.

yes, that is correct, i enter a custom number and it will go back to 0 after tabbing out. Gonna try run as admin.

yes, im using a mayflash bar

Started by RandyT - Last post by stivan21

Hi :)

1. Im having problems reaching the top edge of the screen. It does shows on the preview page and ingame (see image attached). I tried the IR offset stuff but it doesnt seem to save my settings. It always goes back to 0.00 and when i edit the defautl calibration with a certain number, whenever i go back to it it is back to defaults.
> Take a step back :) 2 LED Tracker needs more distance than the 4 LED Trac


Thanks for your quick response. I will try that.. but then Id be too far away i think. What 4 led configuration you recommend? can you provide an amazon/aliexpress link? Like I have no idea how to solder and any of that stuff so I d prefer a plug and play solution.

Thanks, yes the arcade cab i built it myself, it was my xmas gift from me to me. took me about a month or so. heres s a better pic.



https://imgur.com/a/gs5mMVL

68   Project Announcements / Re: We are the Galaxianson August 22, 2025, 06:10:11 pm

Started by Rick - Last post by Rick

Yots!  :cheers:

69   Main Forum / Re: Paclink +Xbox 360on August 22, 2025, 04:12:07 pm

Started by iRunfast - Last post by MartyKong

If I'm reading this right, you want to press a key (button) but output  as a joypad (button). There is a program in the software section  called Keyboard2Xinput that does exactly that.

Started by roknrol - Last post by roknrol

Last ones.
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