I believe I've reached "cheap retro gaming TV nirvana."
Heh, welcome

Even if the TV is busted, try to keep the tube!
None of the tubes (even the small PVM) look as good as this one. It's a Philips CRT...
Aye, I would rate the 90's+ Philips CRTs to be perhaps the best of their breed. As cost and competition pressures bore down on the industry in its sunset era, European CRT TV manufacturers cut cost by consolidating tube manufacturing to fewer and fewer facilities, only the best and cheapest survived, and many major brands (Loewe, Blaupunkt, Grundig etc.) were using Philips CRTs produced out of France iirc.
Philips also produced CRTs with bonded yokes, all the adjustments were done to perfection in the factory and a bunch of epoxy plopped down so no-one could ruin it. They were nice, no convergence to worry about with those babies.
Around 15 years or so ago (in Australia) I matched some Philips 27" CRTs (from old/dead TVs) with "Sharp Image" chassis to make some arcade monitors for custom cabs I made for people. They were awesome, comparing well against even PVMs.
I appreciate you giving people another good option for converting from RGB to component, but in my case I won't be needing it since I have my Wii for some emulators and fat PS2 for my PSX/PS2 games. S-video is an option too but I haven't been a fan of the color smearing and offset the NTSC decoder in these Toshiba 88XX series chips have.
Yeah, that offset has had me spinning in circles looking for a solution. Originally I thought it was something to do with the GreenAntz, and I spent a lot of time looking into it, even experimenting with delaying the Y output (running it through a hand-made 20-pole Butterworth filter!) by a few hundred nanoseconds. But that didn't really help, just pushed stuff to the right. I also found the same issue (or usually worse) with every other type of transcoders, so it wasn't an issue with the GreenAntz either and I was just chasing my own tail. Seeing your pics shows that even your Wii does it. Eventually I realised it was baked into the TV itself.
There are some TV service mode settings that help. In particular to adjust tint balance and sharpness (low or zero), but I can't remember it all now. If an RGB colour is too bright then it blooms/smudges. There is a Y-offset setting somewhere but changing that didn't improve anything.
This picture of yours (below) shows what I am talking about, zoom right in to the "3", and the shadows before and after the letters. It is noticeable where there is a sharp change in colour and Y vs chroma intensity. I assume it is because the TV takes a little longer (few hundred nanoseconds) to demodulate the Pb/Pr signals into RGB. Difficult to see with video, "normal" TV, but visible in games. Is this what you mean?

The pictures I got didn't do it justice at first, so I boosted the color saturation in the these photos to best reflect how the games look to the eye. I also used to help out with a family arcade operator for many years growing up and after the mods, this thong looks every but as good as a brand new arcade monitor running on RGB.
I agree. This is why I gave up trying to match cheap chinese arcade chassis with old tubes and started looking at modding TVs instead. Despite small issues like above, the results are better!