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1   Main Forum / MOVED: NFL Blitz Pedestal Deluxe Repairon Yesterday at 09:03:41 pm

Started by PL1 - Last post by PL1

2   Restorations & repair / NFL Blitz Pedestal Deluxe Repairon Yesterday at 04:44:35 pm

Started by Prettyswell - Last post by Prettyswell

I have an NFL Blitz 2000 that was just working great a few months ago. It is kept in a climate controlled area, gets very light use, and is in pretty good condition.
Today it started with an issue. The test screen shows up and I am getting a "Sound DRAM: DRAM failed" and the machine doesn't boot. Everything else is good, even the Sound SRAM is "OK".

I measured the caps around what I think is the sound circuitry and they all seem to be getting a clean 5.2V (not the best multimeter).
I'm assuming sound ROM is good considering everything else passes.
From what I can gather the area of interest on the board is the ADSP-2115 along with the 3 RAM chips nearby (IS61C256AH-15J).
I used a thermal image camera on bootup to see if I could find a clue but those chips seem to warmup evenly and expectedly; No anomaly.

The only path or solution I've been able to think up is to just replace all 3 IS61C256AH-15J chips and hope that fixes the error.

My question: Has anyone experienced this issue? Does anyone have any information that could potentially help me?

Started by geecab - Last post by geecab

Hi All!

I thought I'd put together a full release containing the new utilities I had been working on (Allowing the game to control a physical revcounter and 'CH340' USB Relay boards) and that has a few minor bug fixes. I have added new sections to the release note that explain how the new utilities work. I've also updated the first post on this thread to include the links to the new version that you see here.

enjoy! :)


Monaco GP Remake (v1.5.2) is ready download from my google drive.

For Windows:
  This release supports WindowsXP/Vista/Windows7/Windows10/Windows11:
    Monaco GP Remake v1.5.2 for Windows (Download from my Google Drive)
    Please read the release notes HERE.

  For Linux and Raspberry Pi:
    The release supports x86 Linux PCs Ubuntu 24.04 based distros (e.g. Linux Mint 22) and ARM Linux Debian 12 ('Bookworm') based distros (e.g. latest Raspberry Pi OS) 32-bit & 64-bit:
    Monaco GP Remake v1.5.2 for Linux & Raspberry Pi (Download from my Google Drive)
    Please read the release notes HERE.

Extract from the release notes version history:


v1.5.2 (6-12-2025)

 - Added new Scoreboard To Relays utility. See Section 13 of the release notes for details.

 - Added new Scoreboard To Revcounter utility, Arduino sketch file ('arduino_rev_sim.ino') and circuit diagram ('arduino_to_revcounter_circuit.jpg'). See Section 14 of the release notes for details.

 - OPTO2_DEVICE configuration option added. See Section 9 'Accelerator Pedal' of the release notes for details.

 - Bug fixed on the 'Enter Your Name' screen. Ensure the player is off the gas before detecting the first pedal press.
 
 - Bug fixed in the arcade game track file that was causing 'Number of Opponents' errors in the console window.

Started by severdhed - Last post by severdhed

Waiting for my trackball and spinner to arrive on Thursday, so I decided to model a quick mock-up of the cabinet.  The speaker grills and marque will also be 3d printed. The letters will be 1mm thick so they will light up with some LED strips.

The gray panels will be MDF covered in carbon fiber vinyl. I'm not sure if I'm going to paint the purple sides, or vinyl wrap those as well.  I haven't decided of in going to cut a monitor bezel from MDF, or mask and paint some plexiglass instead.

5   Main Forum / Re: Happ 8 way rotary 12 poson Yesterday at 07:10:59 am

Started by Hearybarrelbear - Last post by PL1

The one thing is will the board take buttons at same time or are they through another.
You can connect both your rotary joystick and buttons through the KADE miniArcade 2.0 -- assign any input ports not used by the rotary function to your joystick U/D/L/R microswitches, player buttons, and admin buttons. (Coin, Start, Exit, Pause)
- Start with the pinout for your AVR. (see above)  Make a list of which wire you want to go to each input port and what keystroke you want each input port to send.

You may not want to use the MAME default "modifier" keystrokes (Ctrl, Alt, Shift), since some combos can trigger hotkey functions.
- There's a list of unused keys at the bottom of this image that you can use for P1B1, P1B2, and P1B4.
- Also, you'll probably want to change the MAME P1 defaults for rotary from "Z" and "X" to "[" and "]" so they arent the same as P1B5 and P1B6.



LMK if you have any questions that aren't covered clearly in the User Guide.   :cheers:


Scott

Started by Vicinus - Last post by Vicinus

Hi,

I'm looking for newer (newer is losely meant here) arcade like Top Down or Superscaler Racing Games for my arcade cabinet - which in this case have to work with a 270° wheel.
There are many games out there for both categories (Circuit Superstars, Art of Rally or Slipstream for the latter) but none seem to support a racing wheel.

If you can suggest any game I'd be happy!
If this is the wrong forum for such a question I'd gladly post anywhere else.  :)

Thanks in advance!

7   Main Forum / Re: Happ 8 way rotary 12 poson Yesterday at 02:30:33 am

Started by Hearybarrelbear - Last post by Hearybarrelbear

Cheers Scott.
With this and all the other posts about this I'll hopefully figure it out.
Or I got a friend who knows abit. Mainly doing ground work.
Once got it together I'll try on pandoras box. Otherwise the pie it is.

The one thing is will the board take buttons at same time or are they through another.
Regards heavybarrelbear

Started by Jayinem - Last post by Jayinem

Yeah nevermind I'm not good I thought I was but then it switched back from 3 to 4, so it's gone from 4 to 3 no reboot and back to 4 even after making the default.cfg read only. So still seeing if someone knows a permanent fix.

Started by saint - Last post by pbj

This is a video game forum.

Just nuke the political stuff entirely.

 :stupid

10   Lightguns / Re: MAME switching gun numbers without even a rebooton December 05, 2025, 09:24:46 pm

Started by Jayinem - Last post by Jayinem

I should have looked first before asking because I remember now I'll go ahead and say what I did in case someone also needs a fix for this. Just go into cfg folder and open default.cfg, go to edit > replace, let's say the last number your gun was in MAME was gun 3 you want to replace anything that says CODE_1 or CODE_2 or CODE_4 with CODE_3 so you put in find what the code that the cfg says and in the replace box replace it with CODE_3.

But it'll probably change the gun number again so what you want to do after you've saved and closed the default.cfg is right click on it go to properties and click the box that says read-only and hit ok. This should prevent it from changing the numbers on you, I believe so anyway, hopefully.
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