momentary fix for william games its to play them at 512x224 or 240 not sure wich one is, hopefully someone will come up with a real fix.
June 30, 2025, 10:46:05 pm
I think the expression target_pixel_width / float(raw_font_pixel_height) / options().font_rows()
should probably be target_pixel_width / float(raw_font_pixel_width) / options().font_rows()
In a completely different matter :
I have a general question about the game selection menu (native mame frontend).
Is there a way to set the resolution ?
Because I have a NAC cabinet with MS9-29 chassis with auto switching between the 24k and 15k mode.
And each time I enter this menu and run a game the mecanical relay that switches from 15k to 24k mode toggles several time each time I enter/exit the menu.
It's not very good for the longevity of this device.
Is there a way to avoid this ? If I add the -resolution AxB@C when launching groovymame, it no longer toggles, but the switchres doesn't switch to other resolution either...
Thank you