OK so, after finally getting over my shame at not working on my cab for...well..months...and months... (I think over a year) due to a hard drive failure I decided screw it, located a copy of AI again and am finishing the damn thing - considering ALL I need is a COP overlay...it's kind of a sad state.
Anyway - here's my current design:

Here's the original cab's COP:

And here's something I saw on here that I used for a bit of inspiration:

Few things - first, the layout is a bit fixed at this point as this is the first CP and the 'fighter/stock' cp. I've demo'd it on hardboard and like how it plays as a 'general' setup. I'm also trying to determine if I should put a spinner (I have an Oscar and a Arkanoid spinner, both JUST fit into the middle of the CP). I may mock it up to demo it first, but I'm not sure it wouldn't be too cramped - and hard to hit buttons for P1. Either way, the damn cab is getting done over the next month or two and then I can make a second CP with spinners and another with whatever else if I don't include it so...not 'critical' to have one. Just kind of a 'Would it work'.
One thing also - the buttons on the right and joystick on the left are as far as they can go in those directions before hitting the clamps to hold down the CP to the cab. So...that's why it looks a bit off. I can't actually fit anything into those spaces and about 1/4" will be removed from both sides when I get the CP printed (same with the top/bottom). And the white are where holes will be, light gray/transparent is where transparent buttons will cover. The 1 & 2 player buttons will be light up OmegaRace buttons from the stock panel.
So...fire away. All input being looked for
