Hey guys, again not sure where to put this but I guess it seems most appropriate here. I came here before asking how to implement this in software as part of a project, and successfully made a custom cartridge that would play converted megadrive roms on a mega-tech machine. Now I want to take it further, and build a converter cartridge. (Play megadrive games directly on a mega-tech machine)
The only issue I have with it, is that the megatech pcb expects a rom that has been 16-bit byte flipped/swapped and the megadrive rom hasnt been. I did some electronics a few years ago and suspect my answer may be in logic gates or a chained series of D-Type flip-flops, but need someone a little more savvy.
Basically, how do I 16-bit byte flip/swap address lines through hardware rather than software means.
Any answer gets a cookie
