Haha that is great!
And this is just off the top of my head, but I'm assuming this is how it works (since theres a computer for every 1 or 2 monitors):
There's a main server that controls the main simulation of the game, which then sends the coordinates to each of the other systems in which they render the environment. That way they only need "normal" videos cards for each system. This is only my assumption! (But one of the guys *did* mention that all the systems were networked). If I had the money (oh.. i wish

) I would invest in a pricey projector, and a nice curved projector screen (like in iMax theatres). That way it would be a nice smoooth curve, and seemless (there are like 2" gaps inbetween each of those monitors!).
I'm not critisizing! That's one hell of a set-up. I sure wish I had something like that
