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what is up with light guns?

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daywane:

--- Quote from: Ginsu Victim on February 28, 2009, 11:03:01 pm ---
--- Quote from: daywane on February 28, 2009, 09:11:35 pm ---I have bought 2 types of guns so far (fecal mater in my honest openion)

--- End quote ---

Which two?

--- End quote ---
act labs svid ray gun
LCD TOP gun

daywane:

--- Quote from: Bleagh on March 01, 2009, 01:05:09 am ---  Hell, even in the arcades I stood a good 4 or so feet away.  I don't understand the complaints about the distance issue at all.  You can even mount the sensors on top and bottom of your monitor to gain like an extra foot if you need it.

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what?
I ran a arcade. Aladens castle.
no gun game made you stand that far back.
most guns were attached to cab.
even big buck hunter shot gun is not even close to 4 feet
4 feet at Aladins Castle and you would be standing inside another cab with a monitor sticking in your back.

wbassett:
The other weekend we had a birthday party at Chucky Cheese for my 7 year old grandson.  We played a couple of the shooting games and my guestimate is we stood maybe 2' back from the screen.  If I pulled the cord as tight as it would allow me to move back, I still estimate I would have only been 3' back at most.

I have a first gen TopGun at home and it works (even for games like Jurasic Park) but in my setup (others claim much better response from their's... I can only attest to my own experience) with the sensors placed on the sides of my 22" monitor I have to stand around 5' back.  With them placed on the top and bottom of the monitor I am around 4' back. 

Accuracy for most point and shoot games where all you have to do is 'hit the monster' anywhere on it's body it works fine.  For games like Police Trainer or other target games that require more accuracy it works fine in the center area of the monitor, but towards the edges it starts to get erratic and you can see the cursor lag and how it starts to get further away from where you are pointing as you move away from the center of the screen. 

I've played with lights on and lights off, so it's not RF interference. 
It's not that I dislike the TopGun, I do like it but it has some bugs and in my opinion is a bit expensive for something that feels more like a toy and has some kinks and quirks.  The ActLab guns also have people that love them as well as those that hate them.  I never tried them because of the cost and some of the complaints I've read.  They cost most than the TopGun but the perfomance and reliability increase over the Topgun is questionable and again it depends on who you talk to.

I like the idea of the Opti Gun and Sonic Gun interfaces because it will allow us to use actual arcade guns (or buy the guts and make our own custom guns) and the guns themselves are built for abuse. 

I'm keeping my eye on the Sonic gun because I most likely will be switching from a CRT monitor to an LCD monitor in my cab.  The wireless TopGun really had some potential, but so far not many have used them and from what I've read those that have weren't too impressed with the performance or installation.

Dave's options (when available) may cost a bit more but since they are made to go into actual arcade machines it seems like they will have the quality to go along with the price.  Just as an FYI though...  a dual TopGun setup will run around $100-130 depending on where you get them and shipping, and a dual ActLabs setup will set you back around $200.  It doesn't sound like the Sonic or Optic boards are going to be a huge cost increase over the other options, especially if they come out with the consumer version that doesn't have all the button an joystick inputs or the amplifier.

TOK:

--- Quote from: wbassett on March 01, 2009, 07:38:02 pm ---Accuracy for most point and shoot games where all you have to do is 'hit the monster' anywhere on it's body it works fine.  For games like Police Trainer or other target games that require more accuracy it works fine in the center area of the monitor, but towards the edges it starts to get erratic and you can see the cursor lag and how it starts to get further away from where you are pointing as you move away from the center of the screen. 

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I've been playing House Of The Dead Overkill on the Wii. I have no experience with the Top Gun, but I think it's similar technology and exhibits the exact same symptoms of being accurate mid-screen and degrading wildly at the edges.

Its very frustrating to try to hit small targets like the health packs and gold items that appear on the edges of the screen. They include a circular reticule, and I don't think I could even play the game without it because the gun is so vague... The "gun" in this instance being a Wii remote stuck in a Nyko perfect shot, which resembles a pistol grip.
 

Minwah:
I know there are technical reasons, but I agree it seems pretty ridiculous that we had consoles with guns which worked very well (maybe my memory is wrong?) over 20 years ago and there still isn't a decent PC gun.

That said, there were crap ones back in the day too...the one for the Amstrad was absolute shite  :P

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