Main > Main Forum

Happ Competition joysticks - way too sensitive

<< < (3/12) > >>

MrMojoZ:

--- Quote from: FrizzleFried on February 24, 2009, 04:52:36 pm ---Should have went with Supers.  Comps are known for not being great for fighters.

--- End quote ---

This being the opposite of the commonly held thoughts on the matter, can you tell us where you heard this?

bbyte:

--- Quote from: Xiaou2 on February 24, 2009, 05:35:03 pm ---Sounds like the actuator hole is too tight.  A little sanding should fix the
issue.

 Supers are horrible for fighters.   Comps are the better choice hands down.


--- End quote ---

Are you sure I can just grind it a little? You mean the hole on the actuator itself, right? I want to make sure I don't mess it up.

Ginsu Victim:
yes, the actuator, not the stick. RandyT gives some advice in this thread
http://forum.arcadecontrols.com/index.php?topic=83636.msg889558#msg889558

severdhed:
i have always liked the happ  comp sticks.  my friend bought them for his 4 player panel...when they arrived, two had white actuators, and two had black..to be honest i thought the white ones felt a little better..but they both seem to play just fine.  i had no problems with street fighter or MK..or metal slug.  everything i have played on them worked great.  i liked them better than my x-arcade sticks, which from what i have read are very similar to the happ supers.   i very nearly bought some happ comp sticks for my new panel, but i decided to spend the extra money and get the u360s, and i couldnt be happier

ViciousXUSMC:
I'll be another to add that Comps are supposed to be great for fighters and in fact there primary focus.  Making it easy to hit diagonals and things.

I got 2 of them from the very same dealer as the OP and I have no problems with any games, I can even play 4 way only games like pac-man with no problems.

I have also the last few days been playing analog only games like Sonic Adventure 2 and Elimental Gimmick Gear with little trouble. I think they are great and very durable sticks.

I investigated how they work in detail when I was building my CP since they were my first joysticks, the square actuator can/will move if you twist the joystick but if you push any direction at all it re-centers itself back to a perfect position.  Though I find with normal play even doing full circle motions that you do no twist the joystick while using it, you would have to do that on purpose almost.

I think the OP just needs to get used to the new joysticks they have a shorter distance to activate a switch than the old worn out MK2 sticks, and most pro-fighters want it this way.  I mean Sanwa JLF's have an even shorter engage & throw distance and those are incredibly popular as well.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version