Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: gauntlet dark legacy help  (Read 13501 times)

0 Members and 1 Guest are viewing this topic.

leeluther252

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 14
  • Last login:November 13, 2019, 11:16:59 pm
gauntlet dark legacy help
« on: December 20, 2008, 05:46:31 pm »

 Im having a problem with gauntlet legends and dark legacy.  I have the chds files  and i've gotten killer instinct and a few others to work about a year ago and I'm just now trying these games. Its been a while but I think I'm doing the same thing I did before but I cant get them to show up in my list of games.  Im downloding the roms and leaving them zipped and then placing the chd files I've loaded in an unzipped folder with the same name as the rom file.  They still arent showing up and I'm not sure where to go from here.  I believe I have the right files but I'm still a little new to mame so I wasnt sure if I was missing something. I'm not asking for help finding the files I need, thats not a problem, but I maybe downloading the wrong ones or just doing something wrong.  I just need help getting them to play.  Im using mame 64. 
thanks
« Last Edit: December 21, 2008, 10:53:56 am by leeluther252 »

DeLuSioNal29

  • Global Moderator
  • Trade Count: (+6)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 4779
  • Last login:July 11, 2025, 09:17:44 am
  • Build the impossible -"There is no Spoon"
    • DeLuSioNaL's YouTube Videos
Re: gauntlet dark legacy help
« Reply #1 on: December 21, 2008, 12:32:44 am »
And it's a good thing they don't show up either.  Both of these games are unplayable.  They are a choppy mess when run.

No one can run it at this time, even with the best computer out there.

This is because it requires 3DFX hardware and MAME does not emulate that.  MAME is processor based.

~ DeLuSioNaL
Stop by my Youtube channel and leave a comment:

Necroticart

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 342
  • Last login:February 05, 2023, 10:42:36 am
  • Welcome to my nightmare
Re: gauntlet dark legacy help
« Reply #2 on: December 21, 2008, 01:51:54 am »
the quad cores make them playable at best at this point your better off buying the PCBs to play them

And as far as Mame not supporting GPUs that eventually is going to have to change considering how much raw processing power the newer gpu's have even companies like adobe are using it to supplement the CPU/ replace the use of it to gain better results here is the link http://www.nvidia.com/object/adobe.html also nvidia has an h.264 encoder already out and everyone knows how much video encoding can eat up your CPU also the GPUs use in folding home http://www.anandtech.com/video/showdoc.aspx?i=3334&p=20 Bottom line is the GPU is going to be impossible to ignore as it becomes more intigated into the use/ replacement of the CPUs tasks

daywane

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2570
  • Last login:December 26, 2024, 11:02:08 am
  • GRRRR!
Re: gauntlet dark legacy help
« Reply #3 on: December 21, 2008, 08:15:54 pm »
gauntlet legends
sega dreamcast
honest :applaud:

Sardu

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 101
  • Last login:April 08, 2023, 05:45:54 pm
Re: gauntlet dark legacy help
« Reply #4 on: December 22, 2008, 08:55:00 am »
the quad cores make them playable at best at this point your better off buying the PCBs to play them

And as far as Mame not supporting GPUs that eventually is going to have to change considering how much raw processing power the newer gpu's have even companies like adobe are using it to supplement the CPU/ replace the use of it to gain better results here is the link http://www.nvidia.com/object/adobe.html also nvidia has an h.264 encoder already out and everyone knows how much video encoding can eat up your CPU also the GPUs use in folding home http://www.anandtech.com/video/showdoc.aspx?i=3334&p=20 Bottom line is the GPU is going to be impossible to ignore as it becomes more intigated into the use/ replacement of the CPUs tasks

Yeah, I have a quad core w/4GB ram and it's horrible.

I wouldn't even bother with this game until it get emulated better...

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re: gauntlet dark legacy help
« Reply #5 on: December 22, 2008, 02:02:53 pm »
Many people don't have the power & OS to run the game, but some do.  Read the Core 2 Duo vs mame thread.  Lots more info in it, but one quote from it:

Jeez... Blitz is playable?  How about the Gauntlet Legends games?

Gauntlet Legends is totally playable too, slight sound stutter now and then most noticably in voice overs, but graphics look purfect and are super smooth, I am so going to waste this week playing it.

Another place that shows these games playable is mameUI's benchmark page.  Playable on mameUI64 @ 3.0 GHz on 0.128.

Looks playable to me on the required 64 bit mame that the OP says he's using.  The question is what is the OP's CPU model and GHz, to see if it's playable for his setup.

leeluther252, have you tried using clrmamepro?  A little hard to setup, but it'll tell you if anything is missing or named wrong, and fix it if possible (renaming or moving, yes; creating something you don't have, no).


And as far as Mame not supporting GPUs that eventually is going to have to change considering how much raw processing power the newer gpu's have...

You got it right when you said "...going to be...": future tense.  Until there is a single common API for GPUs that mameDev people have bought, it's still going to be future tense.  Currently, nVidia & ATI/AMD have two different programming APIs, each working on different hardware with different capabilities, and only on the newest chips.

It took something like fives years after "dual core" CPUs came out as "common retail" before mame went multicore, and more if you count that multiple CPU PCs have been around for much longer, and multithreading had been around since before windows.  MameDev is not going to waste time coding on bleeding edge, still ever changing, not standardized, might not survive APIs, that work only on expensive hardware mameDev haven't placed their own money down to personally purchase.

If you don't mind waiting 5 or 10 years in your "going to be" prediction, I'd say you're probably right.  If you're trying to get mameDev to start soon, ain't going to happen.  If anything, bugging mameDev tends to piss them off, delaying them from doing whatever that thing is.  Seriously.  So if you want it soonest (within 5-10 years), don't bring it up again.  Seriously.

nVidia & ATI/AMD, or MS, or some standardization agency, has to come up with a GPU standard API before mame will even think about adding it.  Go bug those guys if you want to help.


Yeah, I have a quad core w/4GB ram and it's horrible.

I wouldn't even bother with this game until it get emulated better...

Emulated more accurately, or faster play?  In mameDev's eye, "better emulation" equals "more accurate emulation". 

Faster vs more accurate can be unrelated, or more often, mutually opposite: more accurate emulation usually results in slower play (err, if unthrottled).  Speed hacks for faster play usually give less accurate emulation, and are removed (if allowed in the first place) as PC power increases.  OTOH, a very few games have increased in speed with more accurate emulation recently, so it's not an absolute the more accurate has to be paid with slower speed, more like a general quide.
Robin
Knowledge is Power

leeluther252

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 14
  • Last login:November 13, 2019, 11:16:59 pm
Re: gauntlet dark legacy help
« Reply #6 on: December 22, 2008, 03:10:33 pm »
The pc I just built for my cab is this..
Gigabyte gv-rx24t256h
Intel core 2 duo E8500
4gb G Skill PC2 8000 ram  5-5-5-15
OCX 500w p.s.
GIGABYTE GV-RX24T256H Radeon HD 2400XT 256MB video card .. cheap card
And all the other random stuff to make it work.

Ive done a very basic overclock with stock voltages and hit a little over 4ghz with no problems.

If its easier and better to go with a dreamcast emulator or other emulator thats fine.  Its not that big of a deal as I want to play tekken and others as well that dont seem to be working very well in mame.  Some of you guys have been doing this for a while so if you have any suggestions I dont mind going a better route.  Im having issues light guns on vista 64 as well, so in order to have a fighter and shooter cab I may be doing some comprimising anyway.  I'm thinking of downgrading to xp and to regular mame so I can still use guns.  Although I havent posted much untill recently, I've been building a cab for a while and it is essentially finished with the exception of making the final touch ups.  I planned it all around vista 64 but I didnt realize that I would have a light gun problem.  Sooo.. really I just need to make some software decisions and be done with it for a while and get to enjoy it.

As for clrmamepro, no I havent tried that.  I hadn't even seen that untill now.  I will certainly try it out though.  Seems like it will help me out.  Thanks I appreciate it.
« Last Edit: December 22, 2008, 03:24:23 pm by leeluther252 »

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re: gauntlet dark legacy help
« Reply #7 on: December 22, 2008, 03:49:16 pm »
The pc I just built for my cab is this..
Gigabyte gv-rx24t256h
Intel core 2 duo E8500...

That and 64 bit mame should play GL and DL fine.

Quote
...Im having issues light guns on vista 64 as well, so in order to have a fighter and shooter cab I may be doing some comprimising anyway.  I'm thinking of downgrading to xp and to regular mame so I can still use guns....

Yea, until there is a 64 bit driver for the guns, you're going to have to chose guns & 32 bit, or 64 bit and high end games. :( (You can dual boot, but then you'd have to reboot to switch from guns to high end and back.)

Quote
As for clrmamepro, no I havent tried that.  I hadn't even seen that untill now.  I will certainly try it out though.  Seems like it will help me out.  Thanks I appreciate it.

You're welcome. :D
Robin
Knowledge is Power

leeluther252

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 14
  • Last login:November 13, 2019, 11:16:59 pm
Re: gauntlet dark legacy help
« Reply #8 on: December 22, 2008, 06:59:47 pm »
question about dual booting.  I was thinking about this before, but since it going to be in a cab with a front end and I dont want to have to use a keyboard and mouse, how would I do it.  If I wanted to boot into the front end could I still choose my os by joystick and button and it boot to a front end each way.  If that makes since anyway.

daywane

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2570
  • Last login:December 26, 2024, 11:02:08 am
  • GRRRR!
Re: gauntlet dark legacy help
« Reply #9 on: December 22, 2008, 07:38:46 pm »
Yes you can
If you have the joy stick as your arrow keys.
I just tested this on my Emachine. Not in a cab but the key board did work with the arrow keys .
That system is the only multi boot system I have right now
Linux
98SE
xp pro
xp home
all 4 OS will boot from the arrow keys and enter
key wiz or any other set up can be set up like that