Okay, so the first image is a mockup I did about a year ago of what I wanted to accomplish, and the second is a WIP of what I hope will be the final product. Before we get too far into this - I'm not really sure I want to cut out the bottom corners - the box I have doesn't have this, which means rebuilding the whole thing. The *only* reason I'm considering it is the outcry against angled player positions. By putting that cut in the panel, it places the player parallel the the horizontal axis of the stick, thus removing a little bit of the orientation confusion.
ANYWAY - I remember GameCreature stating at one point that the key to a great layout is to have an element that "anchors" the piece as a whole. My layout lacks that - even with the big "tien" symbol in the mockup, it really doesn't tie it all together. Is there anything I can do about this? I've really wanted to do a Ryu stage layout like this for a long time now, and I'd hate to have to scrap the idea because of lack of cohesion? Any ideas?