Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: what came 1st the art work or cp?  (Read 1919 times)

0 Members and 1 Guest are viewing this topic.

G1zm0

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 389
  • Last login:October 05, 2020, 06:57:58 am
  • cute by day, devil by night
what came 1st the art work or cp?
« on: April 28, 2008, 08:16:37 am »
hi i want to start doing my cp, do i do the art work 1st then use it as a template or do i do the cp 1st? also got a cab with a existing trackball on it (gt) do i need to try measure it then judge where the trackball is or do i make a new cp from scratch?

Jdurg

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1127
  • Last login:October 04, 2020, 09:26:27 pm
  • A young guy feeling older than sin......
Re: what came 1st the art work or cp?
« Reply #1 on: April 28, 2008, 09:13:17 am »
Trust me, it is MUCH easier to design the artwork first and then use it as a template for making your CP.  This way you have ZERO worries about stuff not lining up.  I did mine the other way around, and I'll probably have to spend $20 to $40 on initial "drafts", not to mention the unrecoverable time spent measuring and re-measuring everything, before I can even print out my artwork.  If I could do it all over again, the artwork would be the FIRST thing I did.
Donkey Kong High Scores:
1): 49,500
2): 35,600
3): 30,100
4): 29,400
5): 28,200

G1zm0

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 389
  • Last login:October 05, 2020, 06:57:58 am
  • cute by day, devil by night
Re: what came 1st the art work or cp?
« Reply #2 on: April 28, 2008, 09:53:36 am »
thanx, but the gt one i got i want to fill holes and use the trackball so might just put vinyl on it and label the holes

Minwah

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7662
  • Last login:January 18, 2019, 05:03:20 am
    • MAMEWAH
Re: what came 1st the art work or cp?
« Reply #3 on: April 28, 2008, 10:04:09 am »
I don't think it's too bad doing the artwork after the CP.  Just make sure you print out paper drafts to try before having it printed properly.

It's good to note the positions you cut the holes at before cutting tho...otherwise it's hard to measure the centre of holes etc.

BASS!

  • Just have fun.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 837
  • Last login:August 10, 2013, 03:12:33 am
Re: what came 1st the art work or cp?
« Reply #4 on: April 28, 2008, 03:00:13 pm »
I figured I would jump in here and say, do your graphics first if you are planning anything like button halos and text around buttons or joystick arrows. I am a pretty good craftsman but when I did my panel and installed my graphic after I did my panel things did not line up perfect. If you are going to have someone like mameroom or arcadesrfun do your pannel then it doesn't matter. If you are planning on doing your own, it will save you some time and in the end may save you $80-$90 on a reprint.